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“Widget:EnemyInfo/js”的版本间的差异

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(未显示3个用户的19个中间版本)
第27行: 第27行:
 
xmlhttp_Spot.onreadystatechange = function() {
 
xmlhttp_Spot.onreadystatechange = function() {
 
if (this.readyState == 4 && this.status == 200) {  
 
if (this.readyState == 4 && this.status == 200) {  
     Spot = JSON.parse(this.responseText.slice(`{"spot_info":`.length, this.responseText.length - 1));  
+
     Spot = JSON.parse(this.responseText);  
 
     loadstate ++; }
 
     loadstate ++; }
 
};
 
};
xmlhttp_Spot.open("GET", "http://www.gfwiki.org/images/0/06/StcSpot.txt", true);
+
xmlhttp_Spot.open("GET", "/images/0/06/StcSpot.txt", true);
 
xmlhttp_Spot.send();
 
xmlhttp_Spot.send();
  
第36行: 第36行:
 
xmlhttp_in_team.onreadystatechange = function() {
 
xmlhttp_in_team.onreadystatechange = function() {
 
if (this.readyState == 4 && this.status == 200) {  
 
if (this.readyState == 4 && this.status == 200) {  
     Enemy_in_team = JSON.parse(this.responseText.slice(`{"enemy_in_team_info":`.length, this.responseText.length - 1));  
+
     Enemy_in_team = JSON.parse(this.responseText);  
 
     loadstate ++; }
 
     loadstate ++; }
 
};
 
};
xmlhttp_in_team.open("GET", "http://www.gfwiki.org/images/4/48/StcEnemy_in_team.txt", true);
+
xmlhttp_in_team.open("GET", "/images/4/48/StcEnemy_in_team.txt", true);
 
xmlhttp_in_team.send();
 
xmlhttp_in_team.send();
  
第45行: 第45行:
 
xmlhttp_standard_attribute.onreadystatechange = function() {
 
xmlhttp_standard_attribute.onreadystatechange = function() {
 
if (this.readyState == 4 && this.status == 200) {  
 
if (this.readyState == 4 && this.status == 200) {  
     Enemy_standard_attribute = JSON.parse(this.responseText.slice(`{"enemy_standard_attribute_info":`.length, this.responseText.length - 1));  
+
     Enemy_standard_attribute = JSON.parse(this.responseText);  
 
     loadstate ++; }
 
     loadstate ++; }
 
};
 
};
xmlhttp_standard_attribute.open("GET", "http://www.gfwiki.org/images/1/13/StcEnemy_standard_attribute.txt", true);
+
xmlhttp_standard_attribute.open("GET", "/images/1/13/StcEnemy_standard_attribute.txt", true);
 
xmlhttp_standard_attribute.send();
 
xmlhttp_standard_attribute.send();
  
第54行: 第54行:
 
xmlhttp_team.onreadystatechange = function() {
 
xmlhttp_team.onreadystatechange = function() {
 
if (this.readyState == 4 && this.status == 200) {  
 
if (this.readyState == 4 && this.status == 200) {  
     Enemy_team = JSON.parse(this.responseText.slice(`{"enemy_team_info":`.length, this.responseText.length - 1));  
+
     Enemy_team = JSON.parse(this.responseText);  
 
     loadstate ++; }
 
     loadstate ++; }
 
};
 
};
xmlhttp_team.open("GET", "http://www.gfwiki.org/images/c/c8/StcEnemy_team.txt", true);
+
xmlhttp_team.open("GET", "/images/c/c8/StcEnemy_team.txt", true);
 
xmlhttp_team.send();
 
xmlhttp_team.send();
  
第63行: 第63行:
 
xmlhttp_Theater_area.onreadystatechange = function() {
 
xmlhttp_Theater_area.onreadystatechange = function() {
 
if (this.readyState == 4 && this.status == 200) {  
 
if (this.readyState == 4 && this.status == 200) {  
     Theater_area = JSON.parse(this.responseText.slice(`{"theater_area_info":`.length, this.responseText.length - 1));  
+
     Theater_area = JSON.parse(this.responseText);  
 
     loadstate ++; }
 
     loadstate ++; }
 
};
 
};
xmlhttp_Theater_area.open("GET", "http://www.gfwiki.org/images/8/81/StcTheater_area.txt", true);
+
xmlhttp_Theater_area.open("GET", "/images/8/81/StcTheater_area.txt", true);
 
xmlhttp_Theater_area.send();
 
xmlhttp_Theater_area.send();
  
第72行: 第72行:
 
xmlhttp_Building.onreadystatechange = function() {
 
xmlhttp_Building.onreadystatechange = function() {
 
if (this.readyState == 4 && this.status == 200) {  
 
if (this.readyState == 4 && this.status == 200) {  
     Building = JSON.parse(this.responseText.slice(`{"building_info":`.length, this.responseText.length - 1));  
+
     Building = JSON.parse(this.responseText);  
 
     loadstate ++; }
 
     loadstate ++; }
 
};
 
};
xmlhttp_Building.open("GET", "http://www.gfwiki.org/images/6/69/StcBuilding.txt", true);
+
xmlhttp_Building.open("GET", "/images/6/69/StcBuilding.txt", true);
 
xmlhttp_Building.send();
 
xmlhttp_Building.send();
  
第81行: 第81行:
 
xmlhttp_Mission.onreadystatechange = function() {
 
xmlhttp_Mission.onreadystatechange = function() {
 
if (this.readyState == 4 && this.status == 200) {  
 
if (this.readyState == 4 && this.status == 200) {  
     Mission = JSON.parse(this.responseText.slice(`{"mission_info":`.length, this.responseText.length - 1));  
+
     Mission = JSON.parse(this.responseText);  
 
     loadstate ++; }
 
     loadstate ++; }
 
};
 
};
xmlhttp_Mission.open("GET", "http://www.gfwiki.org/images/4/40/StcMission.txt", true);
+
xmlhttp_Mission.open("GET", "/images/4/40/StcMission.txt", true);
 
xmlhttp_Mission.send();
 
xmlhttp_Mission.send();
  
第90行: 第90行:
 
xmlhttp_charater_type.onreadystatechange = function() {
 
xmlhttp_charater_type.onreadystatechange = function() {
 
if (this.readyState == 4 && this.status == 200) {  
 
if (this.readyState == 4 && this.status == 200) {  
     Enemy_charater_type = JSON.parse(this.responseText.slice(`{"enemy_character_type_info":`.length, this.responseText.length - 1));  
+
     Enemy_charater_type = JSON.parse(this.responseText);  
 
     loadstate ++; }
 
     loadstate ++; }
 
};
 
};
xmlhttp_charater_type.open("GET", "http://www.gfwiki.org/images/6/66/StcEnemy_character_type.txt", true);
+
xmlhttp_charater_type.open("GET", "/images/6/66/StcEnemy_character_type.txt", true);
 
xmlhttp_charater_type.send();
 
xmlhttp_charater_type.send();
  
第99行: 第99行:
 
xmlhttp_Ally_team.onreadystatechange = function() {
 
xmlhttp_Ally_team.onreadystatechange = function() {
 
if (this.readyState == 4 && this.status == 200) {  
 
if (this.readyState == 4 && this.status == 200) {  
     Ally_team = JSON.parse(this.responseText.slice(`{"ally_team_info":`.length, this.responseText.length - 1));  
+
     Ally_team = JSON.parse(this.responseText);  
 
     loadstate ++; }
 
     loadstate ++; }
 
};
 
};
xmlhttp_Ally_team.open("GET", "http://www.gfwiki.org/images/e/e4/StcAlly_team.txt", true);
+
xmlhttp_Ally_team.open("GET", "/images/e/e4/StcAlly_team.txt", true);
 
xmlhttp_Ally_team.send();
 
xmlhttp_Ally_team.send();
  
第108行: 第108行:
 
xmlhttp_Team_ai.onreadystatechange = function() {
 
xmlhttp_Team_ai.onreadystatechange = function() {
 
if (this.readyState == 4 && this.status == 200) {  
 
if (this.readyState == 4 && this.status == 200) {  
     Team_ai = JSON.parse(this.responseText.slice(`{"team_ai_info":`.length, this.responseText.length - 1));  
+
     Team_ai = JSON.parse(this.responseText);  
 
     loadstate ++; }
 
     loadstate ++; }
 
};
 
};
xmlhttp_Team_ai.open("GET", "http://www.gfwiki.org/images/b/b7/StcTeam_ai.txt", true);
+
xmlhttp_Team_ai.open("GET", "/images/b/b7/StcTeam_ai.txt", true);
 
xmlhttp_Team_ai.send();
 
xmlhttp_Team_ai.send();
  
第117行: 第117行:
 
xmlhttp_Mission_targettrain_enemy.onreadystatechange = function() {
 
xmlhttp_Mission_targettrain_enemy.onreadystatechange = function() {
 
if (this.readyState == 4 && this.status == 200) {  
 
if (this.readyState == 4 && this.status == 200) {  
     Mission_targettrain_enemy = JSON.parse(this.responseText.slice(`{"mission_targettrain_enemy_info":`.length, this.responseText.length - 1));  
+
     Mission_targettrain_enemy = JSON.parse(this.responseText);
 
     loadstate ++; }
 
     loadstate ++; }
 
};
 
};
xmlhttp_Mission_targettrain_enemy.open("GET", "http://www.gfwiki.org/images/c/c6/StcMission_targettrain_enemy.txt", true);
+
xmlhttp_Mission_targettrain_enemy.open("GET", "/images/c/c6/StcMission_targettrain_enemy.txt", true);
 
xmlhttp_Mission_targettrain_enemy.send();
 
xmlhttp_Mission_targettrain_enemy.send();
  
第129行: 第129行:
 
if (this.readyState == 4 && this.status == 200) { Building_txt = this.responseText; loadstate ++; }
 
if (this.readyState == 4 && this.status == 200) { Building_txt = this.responseText; loadstate ++; }
 
};
 
};
xmlhttp_Building_txt.open("GET", "http://www.gfwiki.org/images/8/8f/Building.txt", true);
+
xmlhttp_Building_txt.open("GET", "/images/8/8f/Building.txt", true);
 
xmlhttp_Building_txt.send();
 
xmlhttp_Building_txt.send();
  
第136行: 第136行:
 
if (this.readyState == 4 && this.status == 200) { Mission_txt = this.responseText; loadstate ++; }
 
if (this.readyState == 4 && this.status == 200) { Mission_txt = this.responseText; loadstate ++; }
 
};
 
};
xmlhttp_Mission_txt.open("GET", "http://www.gfwiki.org/images/c/c7/Mission.txt", true);
+
xmlhttp_Mission_txt.open("GET", "/images/c/c7/Mission.txt", true);
 
xmlhttp_Mission_txt.send();
 
xmlhttp_Mission_txt.send();
  
第143行: 第143行:
 
if (this.readyState == 4 && this.status == 200) { Enemy_charater_type_txt = this.responseText; loadstate ++; }
 
if (this.readyState == 4 && this.status == 200) { Enemy_charater_type_txt = this.responseText; loadstate ++; }
 
};
 
};
xmlhttp_Enemy_charater_type_txt.open("GET", "http://www.gfwiki.org/images/4/49/Enemy_character_type.txt", true);
+
xmlhttp_Enemy_charater_type_txt.open("GET", "/images/4/49/Enemy_character_type.txt", true);
 
xmlhttp_Enemy_charater_type_txt.send();
 
xmlhttp_Enemy_charater_type_txt.send();
  
第150行: 第150行:
 
if (this.readyState == 4 && this.status == 200) { Ally_team_txt = this.responseText; loadstate ++; }
 
if (this.readyState == 4 && this.status == 200) { Ally_team_txt = this.responseText; loadstate ++; }
 
};
 
};
xmlhttp_Ally_team_txt.open("GET", "http://www.gfwiki.org/images/0/00/Ally_team.txt", true);
+
xmlhttp_Ally_team_txt.open("GET", "/images/0/00/Ally_team.txt", true);
 
xmlhttp_Ally_team_txt.send();
 
xmlhttp_Ally_team_txt.send();
  
第157行: 第157行:
 
if (this.readyState == 4 && this.status == 200) { Team_ai_txt = this.responseText; loadstate ++; }
 
if (this.readyState == 4 && this.status == 200) { Team_ai_txt = this.responseText; loadstate ++; }
 
};
 
};
xmlhttp_Team_ai_txt.open("GET", "http://www.gfwiki.org/images/f/f5/Team_ai.txt", true);
+
xmlhttp_Team_ai_txt.open("GET", "/images/f/f5/Team_ai.txt", true);
 
xmlhttp_Team_ai_txt.send();
 
xmlhttp_Team_ai_txt.send();
  
第164行: 第164行:
 
if (this.readyState == 4 && this.status == 200) { Mission_targettrain_enemy_txt = this.responseText; loadstate ++; }
 
if (this.readyState == 4 && this.status == 200) { Mission_targettrain_enemy_txt = this.responseText; loadstate ++; }
 
};
 
};
xmlhttp_Mission_targettrain_enemy_txt.open("GET", "http://www.gfwiki.org/images/5/59/Mission_targettrain_enemy.txt", true);
+
xmlhttp_Mission_targettrain_enemy_txt.open("GET", "/images/5/59/Mission_targettrain_enemy.txt", true);
 
xmlhttp_Mission_targettrain_enemy_txt.send();
 
xmlhttp_Mission_targettrain_enemy_txt.send();
  
第171行: 第171行:
 
if (this.readyState == 4 && this.status == 200) { Special_spot_config_txt = this.responseText; loadstate ++; }
 
if (this.readyState == 4 && this.status == 200) { Special_spot_config_txt = this.responseText; loadstate ++; }
 
};
 
};
xmlhttp_Special_spot_config_txt.open("GET", "http://www.gfwiki.org/images/e/ec/Special_spot_config.txt", true);
+
xmlhttp_Special_spot_config_txt.open("GET", "/images/e/ec/Special_spot_config.txt", true);
 
xmlhttp_Special_spot_config_txt.send();
 
xmlhttp_Special_spot_config_txt.send();
  
第184行: 第184行:
 
         var namepos = Mission_txt.indexOf(Mission[i].name);
 
         var namepos = Mission_txt.indexOf(Mission[i].name);
 
         var namestr = Mission_txt.slice(namepos + Mission[i].name.length + 1, Mission_txt.indexOf("\n", namepos));
 
         var namestr = Mission_txt.slice(namepos + Mission[i].name.length + 1, Mission_txt.indexOf("\n", namepos));
         Mission[i].name = namestr;
+
         Mission[i].name = namestr.replace("//n", " ");
 
     }
 
     }
  
第257行: 第257行:
  
 
var eteamspot = [];
 
var eteamspot = [];
 +
var enemyteaminfo = [];
  
 
/*-- 下载 sdownload  重置 sredraw  隐藏 smaphide  图例 sexample   
 
/*-- 下载 sdownload  重置 sredraw  隐藏 smaphide  图例 sexample   
 
     敌人 smapenemy  建筑 smapbuild  类型 smaptype  颜色 smapcolor  标号 smapspotn  逻辑 smapenemyai
 
     敌人 smapenemy  建筑 smapbuild  类型 smaptype  颜色 smapcolor  标号 smapspotn  逻辑 smapenemyai
 
     建筑表格 sbuildtable  传送表格 sporttable  点位标记 sspotsign  同组堆叠 senemypile  --*/
 
     建筑表格 sbuildtable  传送表格 sporttable  点位标记 sspotsign  同组堆叠 senemypile  --*/
var setmessage = {sdownload:0, sredraw:0, smaphide:0, sexample:0, smapenemy:1, smapbuild:1, smaptype:1, smapcolor:1, smapspotn:1, smapenemyai:1, sbuildtable:1, sporttable:1, sspotsign:0, senemypile:0};
+
var setmessage = {sdownload:0, sredraw:0, smaphide:0, sexample:0, smapenemy:1, smapbuild:1, smaptype:1, smapcolor:1, smapspotn:1, smapenemyai:1, sbuildtable:1, sporttable:1, sspotsign:0, senemypile:0, steamconsult:0, sexistspot:0};
  
 
function missioncreat(){
 
function missioncreat(){
 
     /*-- 战役的选择创建 --*/
 
     /*-- 战役的选择创建 --*/
     var output = `<div style="display:inline-block; padding:6.5px; background:#E0E0E0; color:black; position:relative; top:1px; cursor:default;">战役选择 ▷</div>
+
     var output = `<div style="display:inline-block; padding:6.5px; background:#E0E0E0; color:black; position:relative; top:1px; cursor:default;">战役选择 ▷<\/div>
 
             <div class="eselect"><select id="campaignselect" name="campaignselect">
 
             <div class="eselect"><select id="campaignselect" name="campaignselect">
             <option value="1000">[主线] 第零战役</option>
+
             <option value="1000">[主线] 第零战役<\/option>
             <option value="1001">[主线] 第一战役</option>
+
             <option value="1001">[主线] 第一战役<\/option>
             <option value="1002">[主线] 第二战役</option>
+
             <option value="1002">[主线] 第二战役<\/option>
             <option value="1003">[主线] 第三战役</option>
+
             <option value="1003">[主线] 第三战役<\/option>
             <option value="1004">[主线] 第四战役</option>
+
             <option value="1004">[主线] 第四战役<\/option>
             <option value="1005">[主线] 第五战役</option>
+
             <option value="1005">[主线] 第五战役<\/option>
             <option value="1006">[主线] 第六战役</option>
+
             <option value="1006">[主线] 第六战役<\/option>
             <option value="1007">[主线] 第七战役</option>
+
             <option value="1007">[主线] 第七战役<\/option>
             <option value="1008">[主线] 第八战役</option>
+
             <option value="1008">[主线] 第八战役<\/option>
             <option value="1009">[主线] 第九战役</option>
+
             <option value="1009">[主线] 第九战役<\/option>
             <option value="1010">[主线] 第十战役</option>
+
             <option value="1010">[主线] 第十战役<\/option>
             <option value="1011">[主线] 第十一战役</option>
+
             <option value="1011">[主线] 第十一战役<\/option>
             <option value="1012">[主线] 第十二战役</option>
+
             <option value="1012">[主线] 第十二战役<\/option>
             <option value="1013">[主线] 第十三战役</option>
+
             <option value="1013">[主线] 第十三战役<\/option>
 
              
 
              
             <option value="2001">[模拟] 经验特训</option>
+
             <option value="2001">[模拟] 经验特训<\/option>
             <option value="2002">[模拟] 强化练习</option>
+
             <option value="2002">[模拟] 强化练习<\/option>
             <option value="2003">[模拟] 资料采样</option>
+
             <option value="2003">[模拟] 资料采样<\/option>
             <option value="2005">[模拟] 云图回廊</option>
+
             <option value="2005">[模拟] 云图回廊<\/option>
             <option value="2007">[模拟] 融合演习</option>
+
             <option value="2007">[模拟] 融合演习<\/option>
             <option value="2008">[模拟] 靶机专训</option>
+
             <option value="2008">[模拟] 靶机专训<\/option>
 
              
 
              
             <option value="3001">[主线] 魔方行动</option>
+
             <option value="3001">[主线] 魔方行动<\/option>
             <option value="3002">[主线] 失温症</option>
+
             <option value="3002">[主线] 失温症<\/option>
             <option value="3006">[主线] 魔方行动+</option>
+
             <option value="3006">[主线] 魔方行动+<\/option>
             <option value="3010">[主线] 深层映射</option>
+
             <option value="3010">[主线] 深层映射<\/option>
             <option value="3016">[主线] 塌缩点</option>◊
+
             <option value="3016">[主线] 塌缩点<\/option>◊
             <option value="3024">[主线] 有序紊流</option>
+
             <option value="3024">[主线] 有序紊流<\/option>
             <option value="3031">[主线] 异构体</option>
+
             <option value="3031">[主线] 异构体<\/option>
             <option value="3033">[主线] 裂变链接</option>
+
             <option value="3033">[主线] 裂变链接<\/option>
             <option value="3036">[主线] 偏振光</option>
+
             <option value="3036">[主线] 偏振光<\/option>
             <option value="3041">[主线] 双联乱数</option>
+
             <option value="3041">[主线] 双联乱数<\/option>
 +
            <option value="3044">[主线] 镜像论<\/option>
 +
           <option value="3048">[主线] 熵减焓增<\/option>
 +
            <option value="3051">[主线] 静风点<\/option>
  
             <option value="4008">[联动] 猎兔行动</option>
+
             <option value="4008">[联动] 猎兔行动<\/option>
             <option value="4014">[联动] 独法师</option>
+
             <option value="4014">[联动] 独法师<\/option>
             <option value="4019">[联动] 荣耀日</option>
+
             <option value="4019">[联动] 荣耀日<\/option>
             <option value="4032">[联动] 瓦尔哈拉</option>
+
             <option value="4032">[联动] 瓦尔哈拉<\/option>
             <option value="4038">[联动] 梦间剧</option>
+
             <option value="4038">[联动] 梦间剧<\/option>
             <option value="4043">[联动] 暗金潮</option>
+
             <option value="4043">[联动] 暗金潮<\/option>
 +
           <option value="4046">[联动] 小邪神前线<\/option>
 
              
 
              
             <option value="5034">[支线] 诡异狂潮</option>
+
             <option value="5034">[支线] 诡异狂潮<\/option>
             <option value="5035">[支线] 雪夜杀礼异想曲</option>
+
             <option value="5035">[支线] 雪夜杀礼异想曲<\/option>
             <option value="5037">[支线] 照相馆谜题</option>
+
             <option value="5037">[支线] 照相馆谜题<\/option>
             <option value="5040">[支线] 碧海秘闻</option>
+
             <option value="5040">[支线] 碧海秘闻<\/option>
             <option value="5042">[支线] 茧中蝶影</option>
+
             <option value="5042">[支线] 茧中蝶影<\/option>
 +
            <option value="5047">[支线] 捩浪人<\/option>
 +
            <option value="5049">[支线] 一币之遥<\/option>
 
              
 
              
             <option value="6004">[战区] 第一版</option>
+
             <option value="6004">[战区] 第一版<\/option>
             <option value="6005">[战区] 第二版</option>
+
             <option value="6005">[战区] 第二版<\/option>
             <option value="6006">[战区] 第三版</option>
+
             <option value="6006">[战区] 第三版<\/option>
  
             </select></div>
+
             <\/select><\/div>
 
             <div class="eselect"><select id="missionselect" name="missionselect">
 
             <div class="eselect"><select id="missionselect" name="missionselect">
             <option value="1">0-1 热身运动</option>
+
             <option value="1">0-1 热身运动<\/option>
             <option value="2">0-2 黑色情报</option>
+
             <option value="2">0-2 黑色情报<\/option>
             <option value="3">0-3 守护据点</option>
+
             <option value="3">0-3 守护据点<\/option>
             <option value="4">0-4 最终挑战</option>
+
             <option value="4">0-4 最终挑战<\/option>
             </select></div>
+
             <\/select><\/div>
 
              
 
              
             <div class="eselect" style="width:85px;"><select id="layerselect" name="layerselect" style="display:block;"></select></div>
+
             <div class="eselect" style="width:85px;"><select id="layerselect" name="layerselect" style="display:block;"><\/select><\/div>
             <div id="packselect" style="inline-block; user-select:none; cursor:default; margin:"></div>`;
+
             <div id="packselect" style="inline-block; user-select:none; cursor:default; margin:"><\/div>`;
  
 
     $("#campaignchose").html(output);  
 
     $("#campaignchose").html(output);  
第394行: 第401行:
 
         }
 
         }
  
        /*-- 有多个章节的活动 --*/
+
/*-- 有多个章节的活动 --*/
 
         else if(Number(thevalue) > 3000 && Number(thevalue) < 5000){
 
         else if(Number(thevalue) > 3000 && Number(thevalue) < 5000){
 
             for (i in Mission) {
 
             for (i in Mission) {
第406行: 第413行:
 
                 else if(thevalue == 3010 && camp != -10 && camp != -11 && camp != -12 && camp != -13 && camp != -29) continue;
 
                 else if(thevalue == 3010 && camp != -10 && camp != -11 && camp != -12 && camp != -13 && camp != -29) continue;
 
                 else if(thevalue == 3016 && camp != -16 && camp != -17 && camp != -18 && camp != -39) continue;
 
                 else if(thevalue == 3016 && camp != -16 && camp != -17 && camp != -18 && camp != -39) continue;
                 else if(thevalue == 3024 && camp != -24 && camp != -25 && camp != -26 && camp != -27 && camp != -28) continue;
+
                 else if(thevalue == 3024 && camp != -24 && camp != -25 && camp != -26 && camp != -27 && camp != -28 && camp != -45) continue;
 
                 else if(thevalue == 3031 && camp != -31) continue;
 
                 else if(thevalue == 3031 && camp != -31) continue;
 
                 else if(thevalue == 3033 && camp != -33) continue;
 
                 else if(thevalue == 3033 && camp != -33) continue;
 
                 else if(thevalue == 3036 && camp != -36) continue;
 
                 else if(thevalue == 3036 && camp != -36) continue;
 
                 else if(thevalue == 3041 && camp != -41) continue;
 
                 else if(thevalue == 3041 && camp != -41) continue;
 +
                else if(thevalue == 3044 && camp != -44) continue;
 +
                else if(thevalue == 3048 && camp != -48) continue;
 
                 /*-- 联动活动 --*/
 
                 /*-- 联动活动 --*/
 
                 else if(thevalue == 4008 && camp != -8  && camp != -30) continue;
 
                 else if(thevalue == 4008 && camp != -8  && camp != -30) continue;
第418行: 第427行:
 
                 else if(thevalue == 4038 && camp != -38) continue;
 
                 else if(thevalue == 4038 && camp != -38) continue;
 
                 else if(thevalue == 4043 && camp != -43) continue;
 
                 else if(thevalue == 4043 && camp != -43) continue;
 +
                else if(thevalue == 4046 && camp != -46) continue;
  
 
                 var op = document.createElement("OPTION");
 
                 var op = document.createElement("OPTION");
第475行: 第485行:
  
 
     /*-- 绘制地图画布 --*/
 
     /*-- 绘制地图画布 --*/
     var drawingoutput = `<canvas id="missiondrawing" width="1200px" height="675px" style="cursor:crosshair;">Your browser does not support the HTML5 canvas tag.</canvas>`;
+
     var drawingoutput = `<canvas id="missiondrawing" width="1200px" height="675px" style="cursor:crosshair;">Your browser does not support the HTML5 canvas tag.<\/canvas>`;
 
     $("#missionmap").html(drawingoutput);
 
     $("#missionmap").html(drawingoutput);
  
第499行: 第509行:
  
 
     /*-- canvas内鼠标缩放功能 --*/
 
     /*-- canvas内鼠标缩放功能 --*/
     missiondraw.onmousewheel = $("#missionmap").onwheel = function (event) {
+
     missiondraw.onmousewheel = $("#missionmap")[0].onwheel = function (event) {
 +
        event.preventDefault();
 
         var pos = windowToCanvas(event.clientX, event.clientY);
 
         var pos = windowToCanvas(event.clientX, event.clientY);
 
         var newPos = {x:((pos.x - xmove)/scale).toFixed(2) , y:((pos.y - ymove)/scale).toFixed(2)};
 
         var newPos = {x:((pos.x - xmove)/scale).toFixed(2) , y:((pos.y - ymove)/scale).toFixed(2)};
第561行: 第572行:
  
 
     /*-- 区域选择的创建 --*/
 
     /*-- 区域选择的创建 --*/
     var output = `<div style="display:inline-block; padding:6.5px; background:#E0E0E0; color:black; position:relative; top:1px; cursor:auto;">区域选择 ▷</div>
+
     var output = `<div style="display:inline-block; padding:6.5px; background:#E0E0E0; color:black; position:relative; top:1px; cursor:auto;">区域选择 ▷<\/div>
         <div id="packall" class="packcheck" style="display:inline-block; padding:5.5px; background:black; color:#E0E0E0; position:relative; top:1px; cursor:pointer; border:1px #e0e0e0 solid;">全选</div>
+
         <div id="packall" class="packcheck" style="display:inline-block; padding:5.5px; background:black; color:#E0E0E0; position:relative; top:1px; cursor:pointer; border:1px #e0e0e0 solid;">全选<\/div>
         <div id="packclear" class="packcheck" style="display:inline-block; padding:5.5px; background:black; color:#E0E0E0; position:relative; top:1px; cursor:pointer; border:1px #e0e0e0 solid;">清空</div>`;
+
         <div id="packclear" class="packcheck" style="display:inline-block; padding:5.5px; background:black; color:#E0E0E0; position:relative; top:1px; cursor:pointer; border:1px #e0e0e0 solid;">清空<\/div>`;
 
     for(var i = 0; i < packagenum.length; i++){
 
     for(var i = 0; i < packagenum.length; i++){
         output += `<input class="packcheck" type="checkbox" id="package_` +  packagenum[i] + `" value="` +  packagenum[i] + `" checked="checked" /><label for="package_` +  packagenum[i] + `">` +  packagenum[i] + `</label>`;
+
         output += `<input class="packcheck" type="checkbox" id="package_` +  packagenum[i] + `" value="` +  packagenum[i] + `" checked="checked" /><label for="package_` +  packagenum[i] + `">` +  packagenum[i] + `<\/label>`;
 
     }
 
     }
 
     $("#packselect").html(output);
 
     $("#packselect").html(output);
第646行: 第657行:
 
         thisline += Building[buildnum].defender + `<\/td><td width="140px">`;
 
         thisline += Building[buildnum].defender + `<\/td><td width="140px">`;
 
         thisline += Building[buildnum].is_destroy.replace("0", "不可破坏").replace("1", "重装打击").replace("2", "踩点破坏") + `<\/td><td width="60px">`;
 
         thisline += Building[buildnum].is_destroy.replace("0", "不可破坏").replace("1", "重装打击").replace("2", "踩点破坏") + `<\/td><td width="60px">`;
         thisline += Building[buildnum].initial_state.replace("0", "开启").replace("-1", "关闭") + `<\/td><td width="80px">`;
+
         thisline += String(Building[buildnum].initial_state).replace("0", "开启").replace("-1", "关闭") + `<\/td><td width="80px">`;
 
         thisline += Building[buildnum].battle_assist_range + `<\/td><td width="544px">`;
 
         thisline += Building[buildnum].battle_assist_range + `<\/td><td width="544px">`;
 
         thisline += ((buildsigndes) ? buildsigndes : "其他") + "<\/td><\/tr>";
 
         thisline += ((buildsigndes) ? buildsigndes : "其他") + "<\/td><\/tr>";
第770行: 第781行:
 
     var output = `<table id="Missiontable" class="enemydata" style="text-align:center; border:1px #f4c430cc solid; background-color:#111111; margin:4px 0px 14px 0px;" cellspacing="1">
 
     var output = `<table id="Missiontable" class="enemydata" style="text-align:center; border:1px #f4c430cc solid; background-color:#111111; margin:4px 0px 14px 0px;" cellspacing="1">
 
         <thead style="display:block; background-color:#f4c430; color:black;"><tr>
 
         <thead style="display:block; background-color:#f4c430; color:black;"><tr>
         <th style="width:100px;">编号</th>
+
         <th style="width:100px;">编号<\/th>
         <th style="width:160px;">队长</th>
+
         <th style="width:160px;">队长<\/th>
         <th style="width:100px;">敌人/中立</th>
+
         <th style="width:100px;">敌人/中立<\/th>
         <th style="width:80px;">AI</th>
+
         <th style="width:80px;">AI<\/th>
         <th style="width:100px;">效能</th>
+
         <th style="width:100px;">效能<\/th>
         <th style="width:490px;">组成</th>
+
         <th style="width:490px;">组成<\/th>
         <th class="cellacap" style="width:120px; display:table-cell;">站位</th>
+
         <th class="cellacap" style="width:120px; display:table-cell;">站位<\/th>
         <th class="cellbcap" style="width:120px; display:none;">数量</th>
+
         <th class="cellbcap" style="width:120px; display:none;">数量<\/th>
         <th style="width:50px;">其它</th>
+
         <th style="width:50px;">其它<\/th>
         </tr></thead><tbody id="Missionbody" style="height:300px; overflow-y:scroll; display:block;">`;
+
         <\/tr><\/thead><tbody id="Missionbody" style="height:300px; overflow-y:scroll; display:block;">`;
 
      
 
      
 
     /*-- 路径点的敌人站位 --*/
 
     /*-- 路径点的敌人站位 --*/
第1,173行: 第1,184行:
 
     var output = `<table id="Missiontable" class="enemydata" style="text-align:center; border:1px #f4c430cc solid; background-color:#111111; margin:4px 0px 14px 0px;" cellspacing="1">
 
     var output = `<table id="Missiontable" class="enemydata" style="text-align:center; border:1px #f4c430cc solid; background-color:#111111; margin:4px 0px 14px 0px;" cellspacing="1">
 
         <thead style="display:block; background-color:#f4c430; color:black;"><tr>
 
         <thead style="display:block; background-color:#f4c430; color:black;"><tr>
         <th style="width:100px;">编号</th>
+
         <th style="width:100px;">编号<\/th>
         <th style="width:160px;">名称</th>
+
         <th style="width:160px;">名称<\/th>
         <th style="width:450px;">组成</th>
+
         <th style="width:450px;">组成<\/th>
         <th style="width:490px;">描述</th>
+
         <th style="width:490px;">描述<\/th>
         </tr></thead><tbody id="Missionbody" style="height:300px; overflow-y:scroll; display:block;">`;
+
         <\/tr><\/thead><tbody id="Missionbody" style="height:300px; overflow-y:scroll; display:block;">`;
 
      
 
      
 
     for(i in Mission_targettrain_enemy){
 
     for(i in Mission_targettrain_enemy){
第1,217行: 第1,228行:
 
     var output = `<table id="Missiontable" class="enemydata" style="text-align:center; border:1px #f4c430cc solid; background-color:#111111; margin:4px 0px 14px 0px;" cellspacing="1">
 
     var output = `<table id="Missiontable" class="enemydata" style="text-align:center; border:1px #f4c430cc solid; background-color:#111111; margin:4px 0px 14px 0px;" cellspacing="1">
 
         <thead style="display:block; background-color:#f4c430; color:black;"><tr>
 
         <thead style="display:block; background-color:#f4c430; color:black;"><tr>
         <th style="width:100px;">编号</th>
+
         <th style="width:100px;">编号<\/th>
         <th style="width:160px;">队长</th>
+
         <th style="width:160px;">队长<\/th>
         <th style="width:100px;">效能</th>
+
         <th style="width:100px;">效能<\/th>
         <th style="width:490px;">组成</th>
+
         <th style="width:490px;">组成<\/th>
         <th style="width:100px;">波数</th>
+
        <th style="width:60px;">环境<\/th>
         <th style="width:270px;">其它</th>
+
         <th style="width:100px;">波数<\/th>
         </tr></thead><tbody id="Missionbody" style="height:300px; overflow-y:scroll; display:block;">`;
+
         <th style="width:200px;">其它<\/th>
 +
         <\/tr><\/thead><tbody id="Missionbody" style="height:300px; overflow-y:scroll; display:block;">`;
 
      
 
      
 
     /*-- 路径点的敌人站位 --*/
 
     /*-- 路径点的敌人站位 --*/
第1,233行: 第1,245行:
 
             var enemy_team_id = enemystr.slice(0, enemystr.indexOf("-"));
 
             var enemy_team_id = enemystr.slice(0, enemystr.indexOf("-"));
 
             var enemy_num = enemystr.slice(enemystr.indexOf("-") + 1, enemystr.indexOf(","));
 
             var enemy_num = enemystr.slice(enemystr.indexOf("-") + 1, enemystr.indexOf(","));
 +
            var enemy_odd = (enemy_num.indexOf("-", 3) == -1) ? ("0~" + enemy_num[2]) : (enemy_num[4] + "~" + (Number(enemy_num[2]) + Number(enemy_num[4])));
  
 
             var enemy_leader;
 
             var enemy_leader;
第1,243行: 第1,256行:
 
             thisline += leader_name + `<\/td><td width="100px">`;
 
             thisline += leader_name + `<\/td><td width="100px">`;
 
             thisline += efectcal(enemy_team_id) + `<\/td><td width="490px">`;
 
             thisline += efectcal(enemy_team_id) + `<\/td><td width="490px">`;
             thisline += enemyoutcal(enemy_team_id) + `<\/td><td width="100px">`;
+
             thisline += enemyoutcal(enemy_team_id) + `<\/td><td width="60px">`;
             thisline += enemy_num + `<\/td><td width="250px">`;
+
            thisline += ((enemy_num[0] == 0) ? "昼战" : "夜战") + `<\/td><td width="100px">`;
 +
             thisline += enemy_odd + `<\/td><td width="180px">`;
 
             thisline += "<\/td><\/tr>";
 
             thisline += "<\/td><\/tr>";
 
      
 
      
第1,323行: 第1,337行:
  
 
function enemyselectcreat(){
 
function enemyselectcreat(){
     var output = `<div style="display:inline-block; padding:6.5px; background:#E0E0E0; color:black; position:relative; top:1px;">敌人编号</div>
+
     var output = `<div style="display:inline-block; padding:6.5px; background:#E0E0E0; color:black; position:relative; top:1px;">敌人编号<\/div>
 
         <div class="eselect"><select id="enemyselect" name="enemyselect">`;
 
         <div class="eselect"><select id="enemyselect" name="enemyselect">`;
  
     for(var i = 0; i < Enemy_team.length; i++) output += "<option value=\"" + Enemy_team[i].id + "\">" + Enemy_team[i].id + "</option>";
+
     for(var i = 0; i < Enemy_team.length; i++) output += "<option value=\"" + Enemy_team[i].id + "\">" + Enemy_team[i].id + "<\/option>";
    output += `</select></div> <input type="text" id="enemytext" name="enemytext" style="border:none; padding:10px; background-color:#e0e0e0;"/>`;
+
   output += `<\/select><\/div> <input type="text" id="enemytext" name="enemytext" style="border:none; padding:10px; background-color:#e0e0e0; top:1px;"/>`;
 +
 
 +
    output += `<div class="eteambtn" id="sexistspot" style="display:inline-block; user-select:none; border:1px #eaeaea solid; padding:5.5px 10px; cursor:pointer; vertical-align:middle; margin-left:50px;">存在地点<\/div>
 +
    <div class="eteambtn" id="steamconsult" style="display:inline-block; user-select:none; border:1px #eaeaea solid; padding:5.5px 10px; cursor:pointer; vertical-align:middle;">组成查询<\/div>`;
 +
 
 +
    $("#enemychose").html(output);
  
 
     /*-- 绘制画布 --*/
 
     /*-- 绘制画布 --*/
     var drawingoutput = `<canvas id="enemydrawing" width="4800px" height="300px" style="border:1px #ffffff99 solid;">Your browser does not support the HTML5 canvas tag.</canvas>`;
+
     var drawingoutput = `<canvas id="enemydrawing" width="4800px" height="300px" style="border:1px #ffffff99 solid;">Your browser does not support the HTML5 canvas tag.<\/canvas>`;
 
     $("#enemyposition").html(drawingoutput);
 
     $("#enemyposition").html(drawingoutput);
  
     $("#enemychose").html(output);
+
     $(".eteambtn").mouseover(function(){
 +
        $(this).css({"border":"1px #f4c430 solid","padding":"5px 10px"});
 +
    });
 +
    $(".eteambtn").mouseout(function(){
 +
        $(this).css({"border":"1px #eaeaea solid","padding":"5px 10px"});
 +
    });
 +
 
 +
    $("#teammadediv").hide();
 +
    $("#teamexistdiv").hide();
 +
    $("#steamconsult").click(function(){
 +
        if(setmessage["steamconsult"] == 0){
 +
            setmessage["steamconsult"] = 1;
 +
            $(this).css({"background-color":"#f4c430","color":"black"});
 +
            $("#teammadediv").show();
 +
        }else{
 +
            setmessage["steamconsult"] = 0;
 +
            $(this).css({"background-color":"#111111","color":"#eaeaea"});
 +
            $("#teammadediv").hide();
 +
        }
 +
    });
 +
 
 +
    $("#sexistspot").click(function(){
 +
        if(enemyteaminfo.length == 0)enemymadecal();
 +
        if(setmessage["sexistspot"] == 0){
 +
            setmessage["sexistspot"] = 1;
 +
            $(this).css({"background-color":"#f4c430","color":"black"});
 +
            $("#teamexistdiv").show();
 +
        }else{
 +
            setmessage["sexistspot"] = 0;
 +
            $(this).css({"background-color":"#111111","color":"#eaeaea"});
 +
            $("#teamexistdiv").hide();
 +
        }
 +
    });
 +
 
 
     $("#enemyselect").change(function(){
 
     $("#enemyselect").change(function(){
 
         enemydisplay(Number(this.value));
 
         enemydisplay(Number(this.value));
 +
        if(setmessage.sexistspot == 1) existdisplay(Number(this.value));
 
     });
 
     });
 
     $("#enemytext").change(function(){  
 
     $("#enemytext").change(function(){  
第1,341行: 第1,394行:
 
             if(Enemy_team[i].id == Number(this.value)){
 
             if(Enemy_team[i].id == Number(this.value)){
 
                 enemydisplay(Number(this.value));
 
                 enemydisplay(Number(this.value));
 +
                if(setmessage.sexistspot == 1) existdisplay(Number(this.value));
 
                 return;
 
                 return;
 
             }
 
             }
第1,346行: 第1,400行:
 
         alert("该敌人不存在");
 
         alert("该敌人不存在");
 
     });
 
     });
}
 
  
function enemydisplay(enemy_team_id){
+
    let teamoutput = `<div class="enemyname" id="enemyname1">NONE<\/div><input type="number" name="enemynumber1" id="enemynumber1" class="enemynumber" value="0" min="0"/>
     /*-- enemyselect选择被选择的option --*/
+
    <div class="enemyname" id="enemyname2">NONE<\/div><input type="number" name="enemynumber2" id="enemynumber2" class="enemynumber" value="0" min="0"/>
     $("#enemyselect").val(enemy_team_id);
+
     <div class="enemyname" id="enemyname3">NONE<\/div><input type="number" name="enemynumber3" id="enemynumber3" class="enemynumber" value="0" min="0"/>
 +
     <div id="teamconfirm" style="border:1px solid #e0e0e0; padding:6px; margin-left:10px; cursor:pointer; display:inline-block;">查询<\/div><br/><br/>`;
  
     /*-- canvas作图区域清空/画背景以及参考线 --*/
+
     for(i in Enemy_charater_type){
     var con = $("#enemydrawing")[0].getContext("2d");
+
        let sign = 1;
    con.clearRect(0, 0, 4800, 300);
+
        for(let j = 0; j < i; j++) if(Enemy_charater_type[j].name == Enemy_charater_type[i].name){ sign = 0; break;}
    con.lineWidth="1";
+
        if(sign && Enemy_charater_type[i].name && (Enemy_charater_type[i].name != ",")) teamoutput += `<div class="enemytypename" state="off">` + Enemy_charater_type[i].name + `<\/div>`;
    con.strokeStyle="#444444";
+
    }
    con.fillStyle = "#111111";
+
    $("#teammadediv").html(teamoutput);
    con.font="10px bolder Arial";
+
    $("div.enemyname").css({"width":"160px", "display":"inline-block", "padding":"5px", "background-color":"#e0e0e0", "color":"black", "margin-left":"6px", "cursor":"pointer", "border":"double"});
    con.beginPath();
+
    $("input.enemynumber").css({"width":"50px", "padding":"9.5px", "background-color":"#e0e0e0", "border":"none", "margin-left":"2px"});
     con.fillRect(0, 0, 4800, 300);
+
    $("div.enemytypename").css({"background-color":"#e0e0e0", "color":"black", "display":"inline-block", "margin":"4px 4px", "padding":"4px", "cursor":"pointer", "border-style":"double"});
     con.stroke();
+
    $("div#teamconfirm").mouseover(function(){$(this).css({"border-color":"#f4c430", "color":"#f4c430"})});
 +
    $("div#teamconfirm").mouseout(function(){$(this).css({"border-color":"#e0e0e0", "color":"#eaeaea"})});
 +
 
 +
     $("div.enemyname").click(function(){
 +
        if($(this).html() == "NONE") return;
 +
        var namedivs = document.querySelectorAll("div.enemytypename");
 +
        for(i in namedivs) if($(namedivs[i]).html() == $(this).html()){ $(namedivs[i]).css({"background-color":"#e0e0e0"}); break;}
 +
        $(this).html("NONE");
 +
        $(this).css("background-color", "#e0e0e0");
 +
        $(this).next().val(0);
 +
    });
 +
    $("div.enemytypename").click(function(){
 +
        if($(this).attr("state") == "off"){
 +
            if($("#enemyname1").html() == "NONE"){
 +
                $("#enemyname1").html($(this).html());
 +
                $("#enemyname1").css("background-color", "#f4c430");
 +
            }
 +
            else if($("#enemyname2").html() == "NONE"){
 +
                $("#enemyname2").html($(this).html());
 +
                $("#enemyname2").css("background-color", "#f4c430");
 +
            }
 +
            else if($("#enemyname3").html() == "NONE"){
 +
                $("#enemyname3").html($(this).html());
 +
                $("#enemyname3").css("background-color", "#f4c430");
 +
            }
 +
            else return;
 +
            $(this).attr("state", "on");
 +
            $(this).css({"background-color":"#f4c430"});
 +
        } else {
 +
            if($("#enemyname1").html() == $(this).html()) $("#enemyname1").click();
 +
            else if($("#enemyname2").html() == $(this).html()) $("#enemyname2").click();
 +
            else if($("#enemyname3").html() == $(this).html()) $("#enemyname3").click();
 +
            $(this).attr("state", "off");
 +
        }
 +
    });
 +
     $("div#teamconfirm").click(function(){
 +
        if(setmessage.sexistspot == 1) existdisplay();
 +
     });
 +
 
 +
}
 +
 
 +
function enemymadecal(){
 +
    /*-- 敌方存在的关卡以及点位,计算 --*/
 +
    for(i in Enemy_team){
 +
        enemyteaminfo.push({id:Enemy_team[i].id, enemy:[]});
 +
        let thisteam = enemyteaminfo.length - 1;
  
     /*-- 参考线横向/纵向线条 --*/
+
        for(j in Enemy_in_team){
     for(var i = 0; i <= 300 / 25; i++){ dcoordinator(3, "#444444", 0, i);}
+
            if(Enemy_in_team[j]["enemy_team_id"] != Enemy_team[i].id) continue;
     for(var i = 0; i <= 3600/100; i++){  
+
            let enemyname;
         dcoordinator(2, "#444444", i*4, 0);
+
   
         dcoordinator(6, "#444444", i*4, -1, i*4-3);}
+
            for(k in Enemy_charater_type) if(Enemy_charater_type[k]["id"] == Enemy_in_team[j]["enemy_character_type_id"]){ enemyname = Enemy_charater_type[k]["name"]; break;}
     /*-- 我方位置 --*/
+
 
     dcoordinator(1, "#f4c430", -1.7, -0.09);
+
            let sign = 1;
     dcoordinator(1, "#f4c430", -1.7, 8.31);
+
            for(k in enemyteaminfo[thisteam].enemy){
     dcoordinator(1, "#f4c430", -1.7, 4.11);
+
                if(enemyteaminfo[thisteam].enemy[k].name == enemyname){ enemyteaminfo[thisteam].enemy[k].number += Number(Enemy_in_team[j]["number"]); sign = 0;}
     dcoordinator(1, "#f4c430", 0.7, -0.09);
+
            }
     dcoordinator(1, "#f4c430", 0.7, 8.31);
+
            if(enemyteaminfo[thisteam].enemy.length == 0) enemyteaminfo[thisteam].enemy.push({name:enemyname, number:Number(Enemy_in_team[j]["number"])});
     dcoordinator(1, "#f4c430", 0.7, 4.11);
+
            else if(sign) enemyteaminfo[thisteam].enemy.push({name:enemyname, number:Number(Enemy_in_team[j]["number"])});
     dcoordinator(1, "#f4c430", 3.1, -0.09);
+
        }
     dcoordinator(1, "#f4c430", 3.1, 8.31);
+
    }
     dcoordinator(1, "#f4c430", 3.1, 4.11);
+
}
     /*-- 嘲讽 --*/
+
 
     dcoordinator(1, "#3366cc", 4, 3.91);
+
function existdisplay(define_team){
     dcoordinator(5, "#3366cc", 4, 3.91, "嘲讽");
+
    var output = `<table id="existancetable" class="enemydata" style="text-align:center; border:1px #f4c430cc solid; background-color:#111111; margin:4px 0px 14px 0px;" cellspacing="1">
     /*-- 双生 --*/
+
        <thead style="display:block; background-color:#f4c430; color:black;"><tr>
     dcoordinator(1, "#3366cc", 4, 6.91);
+
        <th style="width:100px;">编号<\/th>
     dcoordinator(1, "#3366cc", 4, 1.91);
+
        <th style="width:540px;">组成<\/th>
     con.textAlign = "center";
+
        <th style="width:140px;">战役<\/th>
     dcoordinator(5, "#3366cc", 4, 6.91, "双生");
+
        <th style="width:140px;">关卡<\/th>
     dcoordinator(5, "#3366cc", 4, 1.91, "双生");
+
        <th style="width:100px;">效能<\/th>
     /*-- 柯萝伊 --*/
+
        <th style="width:100px;">点位<\/th>
     dcoordinator(1, "#3366cc", 4.3, 6.91);
+
        <th style="width:80px;">其它<\/th>
     dcoordinator(1, "#3366cc", 4.3, 2.21);
+
        <\/tr><\/thead><tbody id="Buildingbody" style="height:300px; overflow-y:scroll; display:block;">`;
     con.textAlign = "left";
+
 
     dcoordinator(5, "#3366cc", 4.3, 6.91, "柯萝伊");
+
    if(define_team) output += existcalculation(define_team) + `<\/tbody><\/table>`;
     dcoordinator(5, "#3366cc", 4.3, 2.21, "柯萝伊");
+
    else{
     /*-- 射程线 --*/
+
        for(list in enemyteaminfo){
     dcoordinator(4, "#4caf50", 8.76, 0);
+
            let sign = 0;
     dcoordinator(4, "#4caf50", 9.76, 0);
+
            if($("#enemyname1").html() != "NONE"){
     dcoordinator(4, "#4caf50", 10.76, 0);
+
                for(i in enemyteaminfo[list].enemy){
     dcoordinator(4, "#4caf50", 11.76, 0);
+
                    if(enemyteaminfo[list].enemy[i].name == $("#enemyname1").html() && enemyteaminfo[list].enemy[i].number >= Number($("#enemynumber1").val())) {sign = 1; break;}
     con.textBaseline = "top";
+
                }
     dcoordinator(5, "#4caf50", 8.76, 10.5, "2排阵-移动");
+
                if(sign == 0) continue;
     dcoordinator(5, "#4caf50", 9.76, 10, "2排阵-站定");
+
                else sign = 1;
     dcoordinator(5, "#4caf50", 10.76, 10.5, "3排阵-移动");
+
            }
     dcoordinator(5, "#4caf50", 11.76, 10, "3排阵-站定");
+
            if($("#enemyname2").html() != "NONE"){
 +
                for(i in enemyteaminfo[list].enemy){
 +
                    if(enemyteaminfo[list].enemy[i].name == $("#enemyname2").html() && enemyteaminfo[list].enemy[i].number >= Number($("#enemynumber2").val())) {sign = 1; break;}
 +
                }
 +
                if(sign == 0) continue;
 +
                else sign = 1;
 +
            }
 +
            if($("#enemyname3").html() != "NONE"){
 +
                for(i in enemyteaminfo[list].enemy){
 +
                    if(enemyteaminfo[list].enemy[i].name == $("#enemyname3").html() && enemyteaminfo[list].enemy[i].number >= Number($("#enemynumber3").val())) {sign = 1; break;}
 +
                }
 +
                if(sign == 0) continue;
 +
            }
 +
   
 +
            output += existcalculation(enemyteaminfo[list].id) ;
 +
        }
 +
    }
 +
   
 +
    $("#teamexistdiv").html(output + `<\/tbody><\/table>`);   
 +
   
 +
    $(".existanceline").mouseover(function(){
 +
        $(this).children("td").css("background-color", "#f4c43033");
 +
    });
 +
    $(".existanceline").mouseout(function(){
 +
        $(this).children("td").css("background-color", "");
 +
    });
 +
    $(".existanceline").click(function(){
 +
        if(setmessage.sspotsign == 0) return;
 +
        $("#spotsign1").val(Number($($(this).children("td")[0]).html()));
 +
        drawmap();
 +
    });
 +
}
 +
 
 +
function existcalculation(enemy_team_id){
 +
    var thisput = ``;
 +
    for(i in Spot){
 +
        if(Spot[i]["enemy_team_id"] != enemy_team_id && !(Spot[i]["ally_team_id"])) continue;
 +
        else if(Spot[i]["enemy_team_id"] != enemy_team_id && Spot[i]["ally_team_id"]){
 +
            var ally_tar;
 +
            for(j in Ally_team) if(Ally_team[j].id == Number(Spot[i]["ally_team_id"])){ ally_tar = j; break;}
 +
            if(!(Ally_team[ally_tar]) || Ally_team[ally_tar]["enemy_team_id"] != enemy_team_id) continue;
 +
        }
 +
 
 +
        var enemymadestr = "";
 +
        for(j in enemyteaminfo) if(enemyteaminfo[j].id == enemy_team_id) for(k in enemyteaminfo[j].enemy) enemymadestr += enemyteaminfo[j].enemy[k].name + "×" + enemyteaminfo[j].enemy[k].number + " ";
 +
 
 +
        var mapname = "", campaignname = "";
 +
        for(j in Mission) if(Mission[j].id == Spot[i].mission_id){
 +
            mapname = Mission[j].name;
 +
            campaignname = Mission[j].campaign;
 +
        }
 +
 
 +
        let thisline = `<tr class="existanceline" style="border-bottom:2px #f4c43033 solid; display:block; cursor:pointer;"><td width="100px">`;
 +
        thisline += enemy_team_id + `<\/td><td width="540px">`;
 +
        thisline += enemymadestr.slice(0, enemymadestr.length - 1) + `<\/td><td width="140px">`;
 +
        thisline += campaignname + `<\/td><td width="140px">`;
 +
        thisline += mapname + `<\/td><td width="100px">`;
 +
        thisline += efectcal(enemy_team_id) + `<\/td><td width="100px">`;
 +
        thisline += Spot[i].id + `<\/td><td width="60px">`;
 +
        thisline += "其他" + "<\/td><\/tr>";
 +
 
 +
        thisput += thisline;
 +
    }
 +
    return thisput;
 +
}
 +
 
 +
function enemydisplay(enemy_team_id){
 +
    /*-- enemyselect选择被选择的option --*/
 +
    $("#enemyselect").val(enemy_team_id);
 +
 
 +
    /*-- canvas作图区域清空/画背景以及参考线 --*/
 +
    var con = $("#enemydrawing")[0].getContext("2d");
 +
    con.clearRect(0, 0, 4800, 300);
 +
    con.lineWidth="1";
 +
    con.strokeStyle="#444444";
 +
    con.fillStyle = "#111111";
 +
    con.font="10px bolder Arial";
 +
    con.beginPath();
 +
    con.fillRect(0, 0, 4800, 300);
 +
    con.stroke();
 +
 
 +
     /*-- 参考线横向/纵向线条 --*/
 +
     for(var i = 0; i <= 300 / 25; i++){ dcoordinator(3, "#444444", 0, i);}
 +
     for(var i = 0; i <= 3600/100; i++){  
 +
         dcoordinator(2, "#444444", i*4, 0);
 +
         dcoordinator(6, "#444444", i*4, -1, i*4-3);}
 +
     /*-- 我方位置 --*/
 +
     dcoordinator(1, "#f4c430", -1.7, -0.09);
 +
     dcoordinator(1, "#f4c430", -1.7, 8.31);
 +
     dcoordinator(1, "#f4c430", -1.7, 4.11);
 +
     dcoordinator(1, "#f4c430", 0.7, -0.09);
 +
     dcoordinator(1, "#f4c430", 0.7, 8.31);
 +
     dcoordinator(1, "#f4c430", 0.7, 4.11);
 +
     dcoordinator(1, "#f4c430", 3.1, -0.09);
 +
     dcoordinator(1, "#f4c430", 3.1, 8.31);
 +
     dcoordinator(1, "#f4c430", 3.1, 4.11);
 +
     /*-- 嘲讽 --*/
 +
     dcoordinator(1, "#3366cc", 4, 3.91);
 +
     dcoordinator(5, "#3366cc", 4, 3.91, "嘲讽");
 +
     /*-- 双生 --*/
 +
     dcoordinator(1, "#3366cc", 4, 6.91);
 +
     dcoordinator(1, "#3366cc", 4, 1.91);
 +
     con.textAlign = "center";
 +
     dcoordinator(5, "#3366cc", 4, 6.91, "双生");
 +
     dcoordinator(5, "#3366cc", 4, 1.91, "双生");
 +
     /*-- 柯萝伊 --*/
 +
     dcoordinator(1, "#3366cc", 4.3, 6.91);
 +
     dcoordinator(1, "#3366cc", 4.3, 2.21);
 +
     con.textAlign = "left";
 +
     dcoordinator(5, "#3366cc", 4.3, 6.91, "柯萝伊");
 +
     dcoordinator(5, "#3366cc", 4.3, 2.21, "柯萝伊");
 +
     /*-- 射程线 --*/
 +
     dcoordinator(4, "#4caf50", 8.76, 0);
 +
     dcoordinator(4, "#4caf50", 9.76, 0);
 +
     dcoordinator(4, "#4caf50", 10.76, 0);
 +
     dcoordinator(4, "#4caf50", 11.76, 0);
 +
     con.textBaseline = "top";
 +
     dcoordinator(5, "#4caf50", 8.76, 10.5, "2排阵-移动");
 +
     dcoordinator(5, "#4caf50", 9.76, 10, "2排阵-站定");
 +
     dcoordinator(5, "#4caf50", 10.76, 10.5, "3排阵-移动");
 +
     dcoordinator(5, "#4caf50", 11.76, 10, "3排阵-站定");
 
     con.textBaseline = "middle";
 
     con.textBaseline = "middle";
 
     con.font = "16px bolder Arial";
 
     con.font = "16px bolder Arial";
第1,711行: 第1,930行:
 
     敌人 smapenemy  建筑 smapbuild  类型 smaptype  颜色 smapcolor  标号 smapspotn  逻辑 smapenemyai
 
     敌人 smapenemy  建筑 smapbuild  类型 smaptype  颜色 smapcolor  标号 smapspotn  逻辑 smapenemyai
 
     建筑表格 sbuildtable  传送表格 sporttable  点位标记 sspotsign  同组堆叠 senemypile  --*/
 
     建筑表格 sbuildtable  传送表格 sporttable  点位标记 sspotsign  同组堆叠 senemypile  --*/
     var mapsetoutput = `<div class="mapsetbtn" id="sdownload" style="display:inline-block; user-select:none; border:1px #eaeaea solid; padding:5px 10px;"><a style="color:#eaeaea; text-decoration:auto;">下载大图</a></div>
+
     var mapsetoutput = `<div class="mapsetbtn" id="sdownload" style="display:inline-block; user-select:none; border:1px #eaeaea solid; padding:5px 10px;"><a style="color:#eaeaea; text-decoration:auto;">下载大图<\/a><\/div>
     <div class="mapsetbtn" id="sredraw" style="display:inline-block; user-select:none; border:1px #eaeaea solid; padding:5px 10px; cursor:pointer;">还原地图</div>
+
     <div class="mapsetbtn" id="sredraw" style="display:inline-block; user-select:none; border:1px #eaeaea solid; padding:5px 10px; cursor:pointer;">还原地图<\/div>
     <div class="mapsetbtn" id="smaphide" style="display:inline-block; user-select:none; border:1px #eaeaea solid; padding:5px 10px; cursor:pointer;">隐藏地图</div>
+
     <div class="mapsetbtn" id="smaphide" style="display:inline-block; user-select:none; border:1px #eaeaea solid; padding:5px 10px; cursor:pointer;">隐藏地图<\/div>
     <div class="mapsetbtn" id="sexample" style="display:inline-block; user-select:none; border:1px #eaeaea solid; padding:5px 10px; cursor:pointer;">显示图例</div>
+
     <div class="mapsetbtn" id="sexample" style="display:inline-block; user-select:none; border:1px #eaeaea solid; padding:5px 10px; cursor:pointer;">显示图例<\/div>
     <span style="padding:0px 5px;"></span>
+
     <span style="padding:0px 5px;"><\/span>
     <div class="mapsetbtn" id="smapenemy" style="display:inline-block; user-select:none; border:1px #eaeaea solid; padding:5px 10px; background-color:#f4c430; color:black; cursor:pointer;">敌人</div>
+
     <div class="mapsetbtn" id="smapenemy" style="display:inline-block; user-select:none; border:1px #eaeaea solid; padding:5px 10px; background-color:#f4c430; color:black; cursor:pointer;">敌人<\/div>
     <div class="mapsetbtn" id="smapbuild" style="display:inline-block; user-select:none; border:1px #eaeaea solid; padding:5px 10px; background-color:#f4c430; color:black; cursor:pointer;">建筑</div>
+
     <div class="mapsetbtn" id="smapbuild" style="display:inline-block; user-select:none; border:1px #eaeaea solid; padding:5px 10px; background-color:#f4c430; color:black; cursor:pointer;">建筑<\/div>
     <div class="mapsetbtn" id="smaptype" style="display:inline-block; user-select:none; border:1px #eaeaea solid; padding:5px 10px; background-color:#f4c430; color:black; cursor:pointer;">类型</div>
+
     <div class="mapsetbtn" id="smaptype" style="display:inline-block; user-select:none; border:1px #eaeaea solid; padding:5px 10px; background-color:#f4c430; color:black; cursor:pointer;">类型<\/div>
     <div class="mapsetbtn" id="smapcolor" style="display:inline-block; user-select:none; border:1px #eaeaea solid; padding:5px 10px; background-color:#f4c430; color:black; cursor:pointer;">颜色</div>
+
     <div class="mapsetbtn" id="smapcolor" style="display:inline-block; user-select:none; border:1px #eaeaea solid; padding:5px 10px; background-color:#f4c430; color:black; cursor:pointer;">颜色<\/div>
     <div class="mapsetbtn" id="smapspotn" style="display:inline-block; user-select:none; border:1px #eaeaea solid; padding:5px 10px; background-color:#f4c430; color:black; cursor:pointer;">标号</div>
+
     <div class="mapsetbtn" id="smapspotn" style="display:inline-block; user-select:none; border:1px #eaeaea solid; padding:5px 10px; background-color:#f4c430; color:black; cursor:pointer;">标号<\/div>
     <div class="mapsetbtn" id="smapenemyai" style="display:inline-block; user-select:none; border:1px #eaeaea solid; padding:5px 10px; background-color:#f4c430; color:black; cursor:pointer;">逻辑</div>
+
     <div class="mapsetbtn" id="smapenemyai" style="display:inline-block; user-select:none; border:1px #eaeaea solid; padding:5px 10px; background-color:#f4c430; color:black; cursor:pointer;">逻辑<\/div>
     <span style="padding:0px 5px;"></span>
+
     <span style="padding:0px 5px;"><\/span>
     <div class="mapsetbtn" id="sbuildtable" style="display:inline-block; user-select:none; border:1px #eaeaea solid; padding:5px 10px; background-color:#f4c430; color:black; cursor:pointer;">建筑表格</div>
+
     <div class="mapsetbtn" id="sbuildtable" style="display:inline-block; user-select:none; border:1px #eaeaea solid; padding:5px 10px; background-color:#f4c430; color:black; cursor:pointer;">建筑表格<\/div>
     <div class="mapsetbtn" id="sporttable" style="display:inline-block; user-select:none; border:1px #eaeaea solid; padding:5px 10px; background-color:#f4c430; color:black; cursor:pointer;">传送表格</div>
+
     <div class="mapsetbtn" id="sporttable" style="display:inline-block; user-select:none; border:1px #eaeaea solid; padding:5px 10px; background-color:#f4c430; color:black; cursor:pointer;">传送表格<\/div>
     <div class="mapsetbtn" id="sspotsign" style="display:inline-block; user-select:none; border:1px #eaeaea solid; padding:5px 10px; cursor:pointer;">点位标记</div>
+
     <div class="mapsetbtn" id="sspotsign" style="display:inline-block; user-select:none; border:1px #eaeaea solid; padding:5px 10px; cursor:pointer;">点位标记<\/div>
     <div class="mapsetbtn" id="senemypile" style="display:inline-block; user-select:none; border:1px #eaeaea solid; padding:5px 10px; cursor:pointer;">同组堆叠</div>`;
+
     <div class="mapsetbtn" id="senemypile" style="display:inline-block; user-select:none; border:1px #eaeaea solid; padding:5px 10px; cursor:pointer;">同组堆叠<\/div>`;
  
 
     $("#mapsetdiv").css({"user-select":"none", "margin":"5px 0px"});
 
     $("#mapsetdiv").css({"user-select":"none", "margin":"5px 0px"});
第1,752行: 第1,971行:
 
             mapwidth = 4800; mapheight = 2700;
 
             mapwidth = 4800; mapheight = 2700;
 
             /*-- 创建更大的新画布 --*/
 
             /*-- 创建更大的新画布 --*/
             var drawingoutput = `<canvas id="downloaddrawing" width="4800px" height="2700px" style="display:none;">Your browser does not support the HTML5 canvas tag.</canvas>`;
+
             var drawingoutput = `<canvas id="downloaddrawing" width="4800px" height="2700px" style="display:none;">Your browser does not support the HTML5 canvas tag.<\/canvas>`;
 
             $("#downloaddraw").html(drawingoutput);
 
             $("#downloaddraw").html(drawingoutput);
 
             /*-- 对新画布进行绘画 --*/
 
             /*-- 对新画布进行绘画 --*/
第1,847行: 第2,066行:
 
/*-- 绘制地图的图例 --*/
 
/*-- 绘制地图的图例 --*/
 
function examplecreate(){
 
function examplecreate(){
     var exampleoutput = `<canvas id="exampledrawing" width="1220px" height="120px" style="border:1px #ffffff99 solid;">Your browser does not support the HTML5 canvas tag.</canvas>`;
+
     var exampleoutput = `<canvas id="exampledrawing" width="1220px" height="120px" style="border:1px #ffffff99 solid;">Your browser does not support the HTML5 canvas tag.<\/canvas>`;
 
     $("#mapexample").html(exampleoutput);
 
     $("#mapexample").html(exampleoutput);
 
     $("#mapexample").css({"display":"none"});
 
     $("#mapexample").css({"display":"none"});
第1,973行: 第2,192行:
 
function spotsigncreat(){
 
function spotsigncreat(){
 
     /*-- 特殊标点 12ff00 d800ff 00ffea ccff00 --*/
 
     /*-- 特殊标点 12ff00 d800ff 00ffea ccff00 --*/
     var output = `<div id="mapredraw" class="mapsignbtn" style="display:inline-block; user-select:none; border:1px #eaeaea solid; padding:5px 10px; cursor:pointer;">重绘</div>
+
     var output = `<div id="mapredraw" class="mapsignbtn" style="display:inline-block; user-select:none; border:1px #eaeaea solid; padding:5px 10px; cursor:pointer;">重绘<\/div>
                 <div id="mapclear" class="mapsignbtn" style="display:inline-block; user-select:none; border:1px #eaeaea solid; padding:5px 10px; cursor:pointer;">清空</div>
+
                 <div id="mapclear" class="mapsignbtn" style="display:inline-block; user-select:none; border:1px #eaeaea solid; padding:5px 10px; cursor:pointer;">清空<\/div>
 
                 <input type="text" id="spotsign1" name="spotsign1" style="border:none; padding:10px; margin:3px 3px; background-color:#12ff00; color:#111111;"/>
 
                 <input type="text" id="spotsign1" name="spotsign1" style="border:none; padding:10px; margin:3px 3px; background-color:#12ff00; color:#111111;"/>
 
                 <input type="text" id="spotsign2" name="spotsign2" style="border:none; padding:10px; margin:3px 3px; background-color:#d800ff; color:#111111;"/>
 
                 <input type="text" id="spotsign2" name="spotsign2" style="border:none; padding:10px; margin:3px 3px; background-color:#d800ff; color:#111111;"/>
第2,007行: 第2,226行:
  
 
function firstcreat(){
 
function firstcreat(){
     var output = `<div id="loadtips" style="padding:20px; font-size:130%; display:block; border:1px solid #eaeaea; width:1180px; margin:20px 0px;">文件加载进度:0/12</div>
+
     var output = `<div id="loadtips" style="padding:20px; font-size:130%; display:block; border:1px solid #eaeaea; width:1180px; margin:20px 0px;">文件加载进度:0/12<\/div>
                 <div id="campaignchose" style="height:37px;"></div>
+
                 <div id="campaignchose" style="height:37px;"><\/div>
                 <div id="mapsetdiv"></div>
+
                 <div id="mapsetdiv"><\/div>
                 <div id="mapexample"></div>
+
                 <div id="mapexample"><\/div>
                 <div id="missionmap" style="max-width:1220px; overflow-y:scroll; overscroll-behavior-y:contain; border:1px #ffffff99 solid;"></div>
+
                 <div id="missionmap" style="max-width:1220px; overflow-y:scroll; overscroll-behavior-y:contain; border:1px #ffffff99 solid;"><\/div>
                 <div id="spotsign"></div>
+
                 <div id="spotsign"><\/div>
                 <div id="teleportshow" style="max-width:1222px;"></div>
+
                 <div id="teleportshow" style="max-width:1222px;"><\/div>
                 <div id="buildingshow" style="max-width:1222px;"></div>
+
                 <div id="buildingshow" style="max-width:1222px;"><\/div>
                 <div id="missionshow" style="max-width:1222px;"></div>
+
                 <div id="missionshow" style="max-width:1222px;"><\/div>
                 <div id="enemychose"></div>
+
                 <div id="enemychose"><\/div>
                 <div id="enemyshow" style="max-width:1222px;"></div>
+
                <div id="teammadediv" style="max-width:1220px; border:1px #e0e0e0 solid; padding:5px; margin:5px 0px;"><\/div>
                 <div id="enemyposition" style="overflow-x:scroll; width:1222px;"></div>
+
                <div id="teamexistdiv" style="max-width:1222px;"><\/div>
                 <div id="otherthing"></div>
+
                 <div id="enemyshow" style="max-width:1222px;"><\/div>
                 <div id="downloaddraw"></div>`;
+
                 <div id="enemyposition" style="overflow-x:scroll; width:1222px;"><\/div>
 +
                 <div id="otherthing"><\/div>
 +
                 <div id="downloaddraw"><\/div>`;
  
 
     $("#thisdiv").html(output);
 
     $("#thisdiv").html(output);
  
 
     var text = `<br><br><br><div style="padding:8px 10px; width:1212px; background-color:#222; font-weight:300;">
 
     var text = `<br><br><br><div style="padding:8px 10px; width:1212px; background-color:#222; font-weight:300;">
             <div style="margin:5px; font-size:120%; font-weight:800; position:relative; left:-8px;">使用说明:</div>
+
             <div style="margin:5px; font-size:120%; font-weight:800; position:relative; left:-8px;">使用说明:<\/div>
 
             【战役选择】:战役(活动)、章节(关卡)、地图(分层)、区域(分块),当该地图存在多层时会出现“地图”和“区域”的选择框<br><br>
 
             【战役选择】:战役(活动)、章节(关卡)、地图(分层)、区域(分块),当该地图存在多层时会出现“地图”和“区域”的选择框<br><br>
  
第2,032行: 第2,253行:
 
             【隐藏地图】:将绘制地图隐藏<br>
 
             【隐藏地图】:将绘制地图隐藏<br>
 
             【显示图例】:展示不同种类的路径点ICON所代表的含义<br><br>
 
             【显示图例】:展示不同种类的路径点ICON所代表的含义<br><br>
           
+
 
 
             【敌人】:打开时,在绘制地图内展示该路径点存在的敌人的队长名称和效能<br>
 
             【敌人】:打开时,在绘制地图内展示该路径点存在的敌人的队长名称和效能<br>
 
             【建筑】:打开时,在绘制地图内展示该路径点存在的建筑的名称<br>
 
             【建筑】:打开时,在绘制地图内展示该路径点存在的建筑的名称<br>
第2,039行: 第2,260行:
 
             【标号】:打开时,在绘制地图内展示该路径点的编号<br>
 
             【标号】:打开时,在绘制地图内展示该路径点的编号<br>
 
             【逻辑】:打开,且【点位标记】打开,并在敌方梯队表格点击其中一行敌人时,在绘制地图内展示敌人行动逻辑<br><br>
 
             【逻辑】:打开,且【点位标记】打开,并在敌方梯队表格点击其中一行敌人时,在绘制地图内展示敌人行动逻辑<br><br>
           
+
 
 
             【建筑表格】:打开时,若地图内存在建筑,即以弹出表格的形式展示建筑的信息,点击其中一行会自动打开【点位标记】进行标记<br>
 
             【建筑表格】:打开时,若地图内存在建筑,即以弹出表格的形式展示建筑的信息,点击其中一行会自动打开【点位标记】进行标记<br>
 
             【传送表格】:打开时,若地图内存在自动传送点,即以弹出表格的形式展示传送点的信息,点击其中一行会自动打开【点位标记】进行标记<br>
 
             【传送表格】:打开时,若地图内存在自动传送点,即以弹出表格的形式展示传送点的信息,点击其中一行会自动打开【点位标记】进行标记<br>
 
             【点位标记】:打开时,常驻显示四个路径点编号的输入框。输入编号后点击【重绘】,所对应的绘制地图内路径点会变成相应的颜色,可关闭【颜色】便于寻找标记的路径点<br>
 
             【点位标记】:打开时,常驻显示四个路径点编号的输入框。输入编号后点击【重绘】,所对应的绘制地图内路径点会变成相应的颜色,可关闭【颜色】便于寻找标记的路径点<br>
 
             【同组堆叠】:打开时,取消显示敌方梯队的站位信息,将同组的敌方梯队进行合并,同时显示所存在的数量<br><br>
 
             【同组堆叠】:打开时,取消显示敌方梯队的站位信息,将同组的敌方梯队进行合并,同时显示所存在的数量<br><br>
           
+
 
 
             【敌方梯队】:当【点位标记】打开时,可在敌方梯队表格点击一行进行标记;当敌人的行动逻辑为“巡逻”或“警戒”且【逻辑】打开时,在绘制地图内展示敌人行动逻辑<br>
 
             【敌方梯队】:当【点位标记】打开时,可在敌方梯队表格点击一行进行标记;当敌人的行动逻辑为“巡逻”或“警戒”且【逻辑】打开时,在绘制地图内展示敌人行动逻辑<br>
             【敌人选择】:除在敌方梯队表格选中梯队外,也可在此处选择想要查看的梯队,或者在输入框输入对应的编号<br></div>
+
             【敌人选择】:除在敌方梯队表格选中梯队外,也可在此处选择想要查看的梯队,或者在输入框输入对应的编号<br><br>
 +
 
 +
            【存在地点】:首次使用需要加载一分钟左右,打开时,在【敌人选择】中更改敌人梯队编号会在下方的表格内展示存在该编号敌人的关卡<br>
 +
            【组成查询】:打开时,且【存在地点】打开,选择敌人组成并点击【查询】,加载一段时间后,将在下方的表格内展示存在该组成的敌人及其所属关卡<br><\/div>
 
             <div style="padding:8px 10px; margin:10px 0px; width:1212px; background-color:#222; font-weight:300;">
 
             <div style="padding:8px 10px; margin:10px 0px; width:1212px; background-color:#222; font-weight:300;">
             <div style="margin:5px; font-size:120%; font-weight:800; position:relative; left:-8px;">制作参考:</div>
+
             <div style="margin:5px; font-size:120%; font-weight:800; position:relative; left:-8px;">制作参考:<\/div>
             1 . 杯具终产物,<a class="external text" style="color:#eaeaea;" href="https://bbs.nga.cn/read.php?tid=14769876">铁血生态观察手记 V1.0</a>,2018年08月16日更新。<br>
+
             1 . 杯具终产物,<a class="external text" style="color:#eaeaea;" href="https://bbs.nga.cn/read.php?tid=14769876">铁血生态观察手记 V1.0<\/a>,2018年08月16日更新。<br>
             2 . CCX_CX_D,<a class="external text" style="color:#eaeaea;" href="https://gf.hometehomete.com/zh/maps/">少女前线数据网站</a>,2020年02月27日更新。<br>
+
             2 . CCX_CX_D,<a class="external text" style="color:#eaeaea;" href="https://gf.hometehomete.com/zh/maps/">少女前线数据网站<\/a>,2020年02月27日更新。<br>
             3 . pohcy,<a class="external text" style="color:#eaeaea;" href="https://ngabbs.com/read.php?tid=19587014">改良版战场模型</a>,2019年12月10日更新。<br></div>`;
+
             3 . pohcy,<a class="external text" style="color:#eaeaea;" href="https://ngabbs.com/read.php?tid=19587014">改良版战场模型<\/a>,2019年12月10日更新。<br><\/div>`;
  
 
     $("#otherthing").html(text);
 
     $("#otherthing").html(text);
 
}
 
}
 
})</script></includeonly>
 
})</script></includeonly>

2022年1月21日 (五) 15:56的最新版本