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{{全称战术少女信息3|人形名称=92式}}|code=92type|实装时间=2016-05-20|建造时间=00:35:00|获得方式1=可通过常规制造获取|获得方式2=可在通常战役中救援获得|星级=3|编号=13|枪种=HG|CV=三森すずこ|画师=莲子
|装备槽1类型=配件|装备槽1装备1=夜战装备|装备槽1装备2=消音器|装备槽1装备3=备用瞄具
|装备槽2类型=弹匣|装备槽2装备1=状态弹|装备槽2装备2=特殊弹匣
|装备槽3类型=人形|装备槽3装备1=外骨骼
|昼战白值效能=2672|昼战有环效能= 背景资料 3444|昼战无环效能=3340|夜战白值效能=2025|夜战有环效能=3145|夜战无环效能=3048|昼战有环效能装备1=RMR T4红点|昼战有环效能装备2MW=ILM空尖弹(5星)|昼战有环效能装备2=ILM空尖弹|昼战有环效能装备3=IOP X4外骨骼|夜战有环效能装备1=PEQ-16A|夜战有环效能装备2MW=ILM空尖弹(5星)|夜战有环效能装备2=ILM空尖弹|夜战有环效能装备3=IOP X4外骨骼|昼战无环效能装备1=RMR T4红点|昼战无环效能装备2MW=ILM空尖弹(5星)|昼战无环效能装备2=ILM空尖弹|昼战无环效能装备3=IOP X4外骨骼|夜战无环效能装备1=PEQ-16A|夜战无环效能装备2MW=ILM空尖弹(5星)|夜战无环效能装备2=ILM空尖弹|夜战无环效能装备3=IOP X4外骨骼
|Mod昼战白值效能=3322|Mod昼战有环效能= 游戏设定 4137|Mod昼战无环效能=3940|Mod夜战白值效能=2595|Mod夜战有环效能=3859|Mod夜战无环效能=3674|Mod昼战有环效能装备1=RMR T4红点|Mod昼战有环效能装备2MW=ILM空尖弹(5星)|Mod昼战有环效能装备2=ILM空尖弹|Mod昼战有环效能装备3=IOP X4外骨骼|Mod夜战有环效能装备1=PEQ-16A|Mod夜战有环效能装备2MW=ILM空尖弹(5星)|Mod夜战有环效能装备2=ILM空尖弹|Mod夜战有环效能装备3=IOP T4外骨骼|Mod昼战无环效能装备1=RMR T4红点|Mod昼战无环效能装备2MW=ILM空尖弹(5星)|Mod昼战无环效能装备2=ILM空尖弹|Mod昼战无环效能装备3=IOP X4外骨骼|Mod夜战无环效能装备1=PEQ-16A|Mod夜战无环效能装备2MW=ILM空尖弹(5星)|Mod夜战无环效能装备2=ILM空尖弹|Mod夜战无环效能装备3=IOP T4外骨骼
|技能名称=冲锋号令|技能icon= 游戏语音 powBuff|技能冷却=450,441,429,420,411,399,390,381,369,360|技能前置=180,180,180,180,180,180,180,180,180,180|技能描述1=提升我方全体伤害<skill>6%<\/skill>和射速<skill>6%<\/skill>,持续<skill>5秒<\/skill>。|技能描述2=提升我方全体伤害<skill>6%<\/skill>和射速<skill>6%<\/skill>,持续<skill>6秒<\/skill>。|技能描述3=提升我方全体伤害<skill>7%<\/skill>和射速<skill>7%<\/skill>,持续<skill>6秒<\/skill>。|技能描述4=提升我方全体伤害<skill>7%<\/skill>和射速<skill>7%<\/skill>,持续<skill>6秒<\/skill>。|技能描述5=提升我方全体伤害<skill>8%<\/skill>和射速<skill>8%<\/skill>,持续<skill>7秒<\/skill>。|技能描述6=提升我方全体伤害<skill>8%<\/skill>和射速<skill>8%<\/skill>,持续<skill>7秒<\/skill>。|技能描述7=提升我方全体伤害<skill>8%<\/skill>和射速<skill>8%<\/skill>,持续<skill>7秒<\/skill>。|技能描述8=提升我方全体伤害<skill>9%<\/skill>和射速<skill>9%<\/skill>,持续<skill>8秒<\/skill>。|技能描述9=提升我方全体伤害<skill>9%<\/skill>和射速<skill>9%<\/skill>,持续<skill>8秒<\/skill>。|技能描述10=提升我方全体伤害<skill>10%<\/skill>和射速<skill>10%<\/skill>,持续<skill>8秒<\/skill>。|MOD技能1名称=冲锋号令|MOD技能1icon=powBuff|MOD技能1冷却=450,441,429,420,411,399,390,381,369,360|MOD技能1前置=180,180,180,180,180,180,180,180,180,180|MOD技能1描述1=提升我方全体伤害<skill>6%<\/skill>和射速<skill>6%<\/skill>,持续<skill>5秒<\/skill>。|MOD技能1描述2=提升我方全体伤害<skill>7%<\/skill>和射速<skill>7%<\/skill>,持续<skill>6秒<\/skill>。|MOD技能1描述3=提升我方全体伤害<skill>8%<\/skill>和射速<skill>8%<\/skill>,持续<skill>6秒<\/skill>。|MOD技能1描述4=提升我方全体伤害<skill>9%<\/skill>和射速<skill>9%<\/skill>,持续<skill>6秒<\/skill>。|MOD技能1描述5=提升我方全体伤害<skill>10%<\/skill>和射速<skill>10%<\/skill>,持续<skill>7秒<\/skill>。|MOD技能1描述6=提升我方全体伤害<skill>11%<\/skill>和射速<skill>11%<\/skill>,持续<skill>7秒<\/skill>。|MOD技能1描述7=提升我方全体伤害<skill>12%<\/skill>和射速<skill>12%<\/skill>,持续<skill>7秒<\/skill>。|MOD技能1描述8=提升我方全体伤害<skill>13%<\/skill>和射速<skill>13%<\/skill>,持续<skill>8秒<\/skill>。|MOD技能1描述9=提升我方全体伤害<skill>14%<\/skill>和射速<skill>14%<\/skill>,持续<skill>8秒<\/skill>。|MOD技能1描述10=提升我方全体伤害<skill>15%<\/skill>和射速<skill>15%<\/skill>,持续<skill>8秒<\/skill>。|MOD技能2名称=攒射尖峰|MOD技能2icon=92mod|MOD技能2冷却=0,0,0,0,0,0,0,0,0,0|MOD技能2前置=0,0,0,0,0,0,0,0,0,0|MOD技能2描述1=冲锋号令发动时,指挥全队攻击敌方血量最高的单位,并降低其<skill>50%<\/skill>的回避,BOSS存在时则优先瞄准BOSS。<br>若技能期间击杀了目标单位,则降低敌方全体伤害<skill>12%<\/skill>,持续<skill>3秒<\/skill>。|MOD技能2描述2=冲锋号令发动时,指挥全队攻击敌方血量最高的单位,并降低其<skill>54%<\/skill>的回避,BOSS存在时则优先瞄准BOSS。<br>若技能期间击杀了目标单位,则降低敌方全体伤害<skill>14%<\/skill>,持续<skill>3.2秒<\/skill>。|MOD技能2描述3=冲锋号令发动时,指挥全队攻击敌方血量最高的单位,并降低其<skill>59%<\/skill>的回避,BOSS存在时则优先瞄准BOSS。<br>若技能期间击杀了目标单位,则降低敌方全体伤害<skill>16%<\/skill>,持续<skill>3.4秒<\/skill>。|MOD技能2描述4=冲锋号令发动时,指挥全队攻击敌方血量最高的单位,并降低其<skill>63%<\/skill>的回避,BOSS存在时则优先瞄准BOSS。<br>若技能期间击杀了目标单位,则降低敌方全体伤害<skill>18%<\/skill>,持续<skill>3.7秒<\/skill>。|MOD技能2描述5=冲锋号令发动时,指挥全队攻击敌方血量最高的单位,并降低其<skill>68%<\/skill>的回避,BOSS存在时则优先瞄准BOSS。<br>若技能期间击杀了目标单位,则降低敌方全体伤害<skill>20%<\/skill>,持续<skill>3.9秒<\/skill>。|MOD技能2描述6=冲锋号令发动时,指挥全队攻击敌方血量最高的单位,并降低其<skill>72%<\/skill>的回避,BOSS存在时则优先瞄准BOSS。<br>若技能期间击杀了目标单位,则降低敌方全体伤害<skill>22%<\/skill>,持续<skill>4.1秒<\/skill>。|MOD技能2描述7=冲锋号令发动时,指挥全队攻击敌方血量最高的单位,并降低其<skill>77%<\/skill>的回避,BOSS存在时则优先瞄准BOSS。<br>若技能期间击杀了目标单位,则降低敌方全体伤害<skill>24%<\/skill>,持续<skill>4.3秒<\/skill>。|MOD技能2描述8=冲锋号令发动时,指挥全队攻击敌方血量最高的单位,并降低其<skill>81%<\/skill>的回避,BOSS存在时则优先瞄准BOSS。<br>若技能期间击杀了目标单位,则降低敌方全体伤害<skill>26%<\/skill>,持续<skill>4.6秒<\/skill>。|MOD技能2描述9=冲锋号令发动时,指挥全队攻击敌方血量最高的单位,并降低其<skill>86%<\/skill>的回避,BOSS存在时则优先瞄准BOSS。<br>若技能期间击杀了目标单位,则降低敌方全体伤害<skill>28%<\/skill>,持续<skill>4.8秒<\/skill>。|MOD技能2描述10=冲锋号令发动时,指挥全队攻击敌方血量最高的单位,并降低其<skill>90%<\/skill>的回避,BOSS存在时则优先瞄准BOSS。<br>若技能期间击杀了目标单位,则降低敌方全体伤害<skill>30%<\/skill>,持续<skill>5秒<\/skill>。
|国籍=中国|国旗=Q版人形一览[[File:Flag_of_the_People's_Republic_of_China.svg.png|25px]]|组织=nation_China|旧版自我介绍=92式手枪,为了代替54式手枪而开始研制,首先完成的9mm口径的定型,在两年后,完成了5.8mm口径的定型。\n外形上最直观的区别就是,9mm手枪上有个五角星团,而5.8mm是没有的,指挥官,注意到我是哪一个了吗?|介绍CN=类型 半自动手枪<br>总重 空枪:760克<br>全长 190毫米<br>枪管长度 111毫米<br>弹药 DAP92式9毫米普通弹<br> 9毫米鲁格弹<br>枪机种类 后座作用<br> 闭膛待机<br> 枪管旋转闭锁<br> 双动式<br>枪口初速 350—370 米/秒<br>有效射程 50米<br>供弹方式 10/15发弹匣<br>瞄准具型式 固定准星,缺口式照门|介绍EN=Type Semi-automatic pistol<br>Weight 760 g<br>Length 190 mm (7.48 in)<br>Barrel length 111 mm (4.33 in)<br>Width 35 mm<br>Height 135 mm<br>Cartridge 5.8×21mm DAP92<br> 9×19mm Parabellum<br>Action Short recoil, locked breech,<br> rotating barrel lock<br>Muzzle velocity 350 m/s (1,150 ft/s) (9×19mm Parabellum)<br>Effective firing range 50 meters (9×19mm Parabellum)<br>Feed system <br> Detachable box magazine; capacities:<br> 15 rounds (9×19mm)<br> 20 rounds (5.8×21mm)<br>Sights Fixed, 3-dot type}}