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“模板:战术人形信息”的版本间的差异

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(未显示同一用户的12个中间版本)
第1行: 第1行:
 
<includeonly>{{#invoke:gun info|gunInfo|{{{1}}}}}{{#widget:unitShowcase|type=gun|hitmotion={{{响应配置|}}}|order={{{配置顺序|}}}}}{{#widget:战术人形属性}}{{#widget:技能|unittype=doll}}{{#widget:style|style=
 
<includeonly>{{#invoke:gun info|gunInfo|{{{1}}}}}{{#widget:unitShowcase|type=gun|hitmotion={{{响应配置|}}}|order={{{配置顺序|}}}}}{{#widget:战术人形属性}}{{#widget:技能|unittype=doll}}{{#widget:style|style=
 
.dollinfo div { color: black; line-height: 1; }
 
.dollinfo div { color: black; line-height: 1; }
.dollinfo > div:not(:nth-child(5)) { padding: 0.5em; }
+
.dollinfo > div:not(:nth-child(5)) { padding: 0.7em 0.5em 0.5em; }
 
.dollinfo a { color: black; border-bottom: 2px dotted; text-decoration: none; }
 
.dollinfo a { color: black; border-bottom: 2px dotted; text-decoration: none; }
#dollwph, #dolldph, #dollobh, #dollinh { font-weight: bold; }
+
#dollwph, #dollilh, #dollcvh, #dolldph, #dollobh, #dollinh { font-weight: bold; }
 
#dollnum, #dollrar { font-size: 24px; border-bottom: 4px double; }
 
#dollnum, #dollrar { font-size: 24px; border-bottom: 4px double; }
 
#dollnum { grid-area: num; font-weight: bold; font-family: monospace; }
 
#dollnum { grid-area: num; font-weight: bold; font-family: monospace; }
 
#dollrar { grid-area: rar; text-align: right; }
 
#dollrar { grid-area: rar; text-align: right; }
 
#dollrar span { display: inline-block; transform: rotate(-18deg); }
 
#dollrar span { display: inline-block; transform: rotate(-18deg); }
#dollwph { grid-area: wph; }
+
#dollwph { grid-area: wph; } #dollwpd { grid-area: wpd; }
#dollwpd { grid-area: wpd; }
 
 
#dollwpd img { width: 45px; height: auto; filter: invert(1); clip-path: inset(3px); }
 
#dollwpd img { width: 45px; height: auto; filter: invert(1); clip-path: inset(3px); }
 
#dollpic { grid-area: pic; }
 
#dollpic { grid-area: pic; }
 
#dollpic div { border: 2px solid white; box-shadow: 1px 1px 4px rgba(0,0,0,.2); width: 80px; }
 
#dollpic div { border: 2px solid white; box-shadow: 1px 1px 4px rgba(0,0,0,.2); width: 80px; }
 
#dollpic img { width: 80px; height: 80px; }
 
#dollpic img { width: 80px; height: 80px; }
#dolldph { grid-area: dph; }
+
#dollilh { grid-area: ilh; } #dollild { grid-area: ild; }
#dolldpd { grid-area: dpd; }
+
#dollcvh { grid-area: cvh; } #dollcvd { grid-area: cvd; }
#dollobh { grid-area: obh; }
+
#dolldph { grid-area: dph; } #dolldpd { grid-area: dpd; }
#dollobd { grid-area: obd; line-height: initial; }
+
#dollobh { grid-area: obh; } #dollobd { grid-area: obd; line-height: initial; }
#dollinh { grid-area: inh; }
+
#dollinh { grid-area: inh; } #dollind { grid-area: ind; line-height: initial; } .mw-content-ltr .mw-collapsible-toggle { float: none; }
#dollind { grid-area: ind; line-height: initial; }
 
 
.dollinfo { background: linear-gradient(to right, #d0d0d0d0, #d0d0d0d0 50%, #bbba), url(/images/d/d5/Noise.svg) repeat center/80px 80px, #333; }
 
.dollinfo { background: linear-gradient(to right, #d0d0d0d0, #d0d0d0d0 50%, #bbba), url(/images/d/d5/Noise.svg) repeat center/80px 80px, #333; }
 
.dollinfo {
 
.dollinfo {
第28行: 第26行:
 
     grid-template-columns: 1fr 3fr 1fr 3fr 1.6fr;
 
     grid-template-columns: 1fr 3fr 1fr 3fr 1.6fr;
 
     grid-auto-rows: minmax(42px, auto);
 
     grid-auto-rows: minmax(42px, auto);
     grid-template-areas: "num num num rar rar""wph wpd wpd wpd pic""dph dpd dpd dpd pic""obh obd inh ind ind""obh obd inh ind ind";
+
     grid-template-areas: "num num num rar rar""wph wpd wpd wpd pic""ilh ild cvh cvd pic""dph dpd inh ind ind""obh obd inh ind ind""obh obd inh ind ind";
 +
}
 +
.content .dollinfo {
 +
    grid-template-columns: 2.4fr 3fr 4fr 1.6fr;
 +
    grid-template-areas: "num num rar rar""wph wpd wpd pic""ilh ild ild pic""cvh cvd cvd pic""dph dpd dpd dpd""obh obd obd obd""inh ind ind ind";
 +
}
 +
.content .mw-parser-output #doll-container h2, .content .mw-parser-output #doll-container h3 { display: block; }
 +
#stat-container {
 +
    backdrop-filter: blur(3px);
 +
    background: #fff1;
 +
    box-shadow: 2px 4px 6px #0002;
 +
    height: fit-content;
 +
}
 +
 
 +
#pow {background-image: url(/images/1/16/Data_Pow.png);}
 +
#hit {background-image: url(/images/6/6d/Data_Hit.png);}
 +
#dodge {background-image: url(/images/5/5f/Data_Dodge.png);}
 +
#rate {background-image: url(/images/7/72/Data_Rate.png);}
 +
#armor {background-image: url(/images/8/89/Data_Armor.png);}
 +
#growth {background-image: url(/images/9/94/Data_Growth.png);}
 +
#critpow {background-image: url(/images/1/12/Data_CtPow.png);}
 +
#crit {background-image: url(/images/5/5d/Data_Ct.png);}
 +
#speed {background-image: url(/images/2/2f/Data_Move.png);}
 +
#max_rate {background-image: url(/images/b/bd/Data_Rate_Limit.png);}
 +
#ap {background-image: url(/images/b/b2/Data_AP.png);}
 +
#rec {background-image: url(/images/3/3b/Data_Rec.png);}
 +
 
 +
.skill-table {
 +
    background: linear-gradient(#00000040,#00000040), no-repeat top left/126px url('/images/a/a2/勋章底纹.png'), linear-gradient(110deg, #6e6e6e 170px, #fff0 171px), #4b4b4b;
 +
}
 +
.skill-table.skill1 {
 +
    background: linear-gradient(#00000040,#00000040), no-repeat top left/126px url('/images/a/a2/勋章底纹.png'), linear-gradient(110deg, #587025 170px, #fff0 171px), #4b4b4b;
 +
}
 +
.content .lv-control { text-align: right; }
 +
 
 +
#unit-image-showcase { aspect-ratio: 1 / 1; }
 +
.mw-parser-output #unit-image-display canvas,
 +
.mw-parser-output #unit-image-display img {
 +
  aspect-ratio: 1 / 1;
 +
  height: auto;
 +
  width: 100%;
 +
}
 +
 
 +
@media screen and (min-width: 1742px) {
 +
  .mw-parser-output #doll-container {
 +
    display: grid;
 +
    grid-template-areas: "ic ac""ic sc""ic ec";
 +
    grid-template-columns: minmax(512px, 100%) 640px;
 +
  }
 +
  #image-container { grid-area: ic; }
 +
  #stat-container { grid-area: ac; }
 +
  #skill-container { grid-area: sc; }
 +
  #equip-container { grid-area: ec; }
 +
  #unit-image-showcase { width: 100%; }
 
}
 
}
 
}}</includeonly><noinclude>
 
}}</includeonly><noinclude>
 
{{战术人形信息|122|响应配置=head:交互1,交互2;body:交互3,结契后交互;leg:交互4,交互5{{!}}head:交互1;body:交互2,交互3;leg:交互4,交互5|配置顺序=Mod}}
 
{{战术人形信息|122|响应配置=head:交互1,交互2;body:交互3,结契后交互;leg:交互4,交互5{{!}}head:交互1;body:交互2,交互3;leg:交互4,交互5|配置顺序=Mod}}
 
</noinclude>
 
</noinclude>

2024年4月9日 (二) 17:58的最新版本

NO.122
烙印武器
图标-突击步枪.pngG11
Icon No.122 Mod.png
形象设计
音符
配音
福原綾香
部门
S09区战略指挥中心-特别接待室
入编渠道
可通过常规制造获取
可通过重型制造获取
制造用时:4小时4分
介绍

人形外观

初始形象

战斗数据

生命
×1 ×2 ×3 ×4 ×5
伤害
命中
回避
射速
护甲
成长
暴伤150%
暴击20%
移速10
射速上限135攻击间隔11帧(0.37秒) 攻击间隔10帧(0.33秒)
穿甲15
修复110
影响格效果
对冲锋枪有效
伤害+30% 回避+10%
影响格效果
对冲锋枪有效
伤害+35% 回避+12%

技能

IconSkill comboBuffSelf.png突击者之眼
等级10前置冷却秒/冷却时间
每次攻击会对目标造成次伤害,持续秒。
IconSkill comboBuffSelf.png突击者之眼改型1强化
等级10前置冷却秒/冷却时间
每次攻击会对目标造成次伤害,持续秒。
IconSkill g11mod.png突击者姿态改型2解锁
等级10前置冷却秒/冷却时间
每对同一目标造成3次伤害,额外造成敌方最大生命值的伤害,该伤害计算护甲但无视护盾,最大不超过自身火力的

装备

Equip cat 1.pngEquip cat 2.pngEquip cat 3.png
配件弹匣人形
可装备光学瞄具/全息瞄具/红点瞄具/夜战装备/消音器可装备高速弹可装备芯片/外骨骼/特殊人形
底纹 黄.png人形装备 Gbox G11.png
G-box
人形/特殊人形
伤害+20 命中+10
暴击伤害+25%
G11专用

战斗形象