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模块:Battle skill config/data 1

添加1,869字节2024年3月1日 (星期五)
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[109701] = {name = "葬仪之雨",code = "AugBuff",cd_time = "600,588,573,561,546,534,519,507,492,480",start_cd_time = 120,desc = "以降低自身命中{}为代价,提升射速至150并进行扫射,持续{}秒。(装备\"专用Mlok护木\"后,技能发动时攻击额外附带一次60%的可暴击伤害)",vals = "30%,27%,23%,20%,17%,13%,10%,7%,3%,0%;3,3.4,3.9,4.3,4.8,5.2,5.7,6.1,6.6,7"},
[110001] = {name = "锁链冲击",code = "comboBuffSelf",cd_time = "450,441,429,420,411,399,390,381,369,360",start_cd_time = 180,desc = "技能期间使用双枪攻击,造成两次伤害且必定暴击,持续{}秒。",vals = "3,3.3,3.7,4,4.3,4.7,5,5.3,5.7,6"},
[110018] = {name = "酮血症",code = "comboBuffSelf",cd_time = "600,588,573,561,546,534,519,507,492,480",start_cd_time = 240,desc full_desc = {"立即增加{}弹量并提升攻速{},每发子弹的击退概率提升至{}但伤害降低{},持续{}秒。立即增加5弹量并提升攻速35%,每发子弹的击退概率提升至6%但伤害降低50%,持续6秒。\n装备\"Frag12高爆弹\"后,攻击对目标1范围内敌人造成1倍计算回避护甲的伤害。",vals = "5,5,6,6,7,7,8,8,9,10;35立即增加5弹量并提升攻速40%,40,每发子弹的击退概率提升至6%,45但伤害降低44%,持续6.2秒。\n装备\"Frag12高爆弹\"后,攻击对目标1范围内敌人造成1倍计算回避护甲的伤害。",50"立即增加6弹量并提升攻速45%,55,每发子弹的击退概率提升至7%,60但伤害降低39%,持续6.4秒。\n装备\"Frag12高爆弹\"后,攻击对目标1范围内敌人造成1倍计算回避护甲的伤害。",65"立即增加6弹量并提升攻速50%,70,每发子弹的击退概率提升至7%,75但伤害降低33%,持续6.7秒。\n装备\"Frag12高爆弹\"后,攻击对目标1范围内敌人造成1倍计算回避护甲的伤害。",80"立即增加7弹量并提升攻速55%;6,每发子弹的击退概率提升至8%,6但伤害降低28%,持续6.9秒。\n装备\"Frag12高爆弹\"后,攻击对目标1范围内敌人造成1倍计算回避护甲的伤害。",7"立即增加7弹量并提升攻速60%,7,每发子弹的击退概率提升至8%,8但伤害降低22%,持续7.1秒。\n装备\"Frag12高爆弹\"后,攻击对目标1范围内敌人造成1倍计算回避护甲的伤害。",8"立即增加8弹量并提升攻速65%,9,每发子弹的击退概率提升至9%,9但伤害降低17%,持续7.3秒。\n装备\"Frag12高爆弹\"后,攻击对目标1范围内敌人造成1倍计算回避护甲的伤害。",10"立即增加8弹量并提升攻速70%,10,每发子弹的击退概率提升至9%;50但伤害降低11%,持续7.6秒。\n装备\"Frag12高爆弹\"后,攻击对目标1范围内敌人造成1倍计算回避护甲的伤害。",44"立即增加9弹量并提升攻速75%,39,每发子弹的击退概率提升至10%,33但伤害降低6%,持续7.8秒。\n装备\"Frag12高爆弹\"后,攻击对目标1范围内敌人造成1倍计算回避护甲的伤害。",28"立即增加10弹量并提升攻速80%,22,每发子弹的击退概率提升至10%,17%,11%,6%,0%;6,6.2,6.4,6.7,6.9,7.1,7.3,7.6,7.8,8,持续8秒。\n装备\"Frag12高爆弹\"后,攻击对目标1范围内敌人造成1倍计算回避护甲的伤害。"}},
[110021] = {name = "应激性暗示",code = "powBuffSelf",cd_time = "600,588,573,561,546,534,519,507,492,480",start_cd_time = 300,desc = "提升自身伤害{}和护甲{},持续{}秒。",vals = "20%,23%,27%,30%,33%,37%,40%,43%,47%,50%;15%,17%,18%,20%,22%,23%,25%,27%,28%,30%;6,6.2,6.4,6.7,6.9,7.1,7.3,7.6,7.8,8"},
[110022] = {name = "失乐园",code = "shield",cd_time = "600,588,573,561,546,534,519,507,492,480",start_cd_time = 300,desc = "在当前排随机架设2个盾牌,造成小范围{}伤害和击退,并降低盾牌所在格单位所受伤害{},持续{}秒。(装备\"FP6折叠后托\"后,失乐园前置冷却时间缩短为4秒。并且技能期间盾牌正前方敌方单位伤害降低10%,穿甲属性降低80%)",vals = "40%,44%,49%,53%,58%,62%,67%,71%,76%,80%;15%,17%,18%,20%,22%,23%,25%,27%,28%,30%;6,6.2,6.4,6.7,6.9,7.1,7.3,7.6,7.8,8"},
[110094] = {name = "强袭专注MG",code = "powBuffSelf",cd_time = "540,540,540,540,540,540,540,540,540,540",start_cd_time = 240,desc = "提升自身伤害{}和命中{},持续{}秒。",vals = "20%,23%,27%,30%,33%,37%,40%,43%,47%,50%;30%,34%,39%,43%,48%,52%,57%,61%,66%,70%;4,4.2,4.4,4.7,4.9,5.1,5.3,5.6,5.8,6"},
[110104] = {name = "强袭专注MG",code = "powBuffSelf",cd_time = "540,540,540,540,540,540,540,540,540,540",start_cd_time = 240,desc = "提升自身伤害{}和命中{},持续{}秒。",vals = "18%,21%,24%,27%,30%,33%,36%,39%,42%,45%;25%,29%,34%,38%,43%,47%,52%,56%,61%,65%;4,4.2,4.4,4.7,4.9,5.1,5.3,5.6,5.8,6"},
[110201] = {name = "紧急流速",code = "K31",cd_time = "300,294,288,279,273,267,261,252,246,240",start_cd_time = 180,desc = "以降低自身命中{}为代价,提升自身射速{},持续{}秒。(装备\"GP11改良弹\"后,对敌方精英单位伤害提升30%)",vals = "20%,22%,23%,25%,27%,28%,30%,32%,33%,35%;40%,44%,49%,53%,58%,62%,67%,71%,76%,80%;3,3.2,3.4,3.7,3.9,4.1,4.3,4.6,4.8,5"},
[110301] = {name = "灰鼠",code = "p90",cd_time = "480,468,453,441,426,414,399,387,372,360",start_cd_time = 180,desc = "弧影:每秒获得一层可叠加的{}回避效果,后续4次攻击必定命中和暴击。\n被动:冷却时间6秒,非冷却期间损失5%及以上最大生命触发3秒弧影效果。\n主动:触发5秒弧影效果,并按编制留下999点护甲的幻象,幻象拥有3点生命,持续时间3秒。(装备\"DHG延长护木\",技能发动3秒后,按编制额外留下999点回避的新幻象,新幻象拥有1点生命,持续时间3秒)",vals = "8%,9%,11%,12%,13%,15%,16%,17%,19%,20%"},
[110401] = {name = "深红月蚀",code = "Jericho",cd_time = "450,441,429,420,411,399,390,381,369,360",start_cd_time = 180,desc = "主动:提升自身影响格上友方单位伤害{},持续{}秒。(装备\"RBL型握把\"后,开启技能时全队获得3发额外弹量)\n被动:自身影响格上友方单位每次换弹会获得5%的伤害和命中增益,最多叠加3层,持续15秒。\n",vals = "6%,7%,8%,9%,10%,11%,12%,13%,14%,15%;5,5.3,5.7,6,6.3,6.7,7,7.3,7.7,8"},

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