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模块:Enemy info/data

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local data = {
	[1] = {id = 1,name = "工蜂型民用靶机",utype = 2,code = "Drone",force = 0,capture = 0,pow = 0,life = 7,hit = 0,dodge = 0,rate = 0,armor = 0,speed = 0,range = 0,counter = "努力训练!",chars = {1001,903}},
	[2] = {id = 2,name = "巡游者",utype = 2,code = "Prowler",force = 1,capture = 1,pow = 1,life = 1,hit = 1,dodge = 1,rate = 3,armor = 0,speed = 2,range = 2,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {300}},
	[3] = {id = 3,name = "侦查者",utype = 2,code = "Scouts",force = 1,capture = 1,pow = 2,life = 2,hit = 2,dodge = 6,rate = 2,armor = 0,speed = 4,range = 3,counter = "该单位闪避较高,请注意梯队的命中能力是否足够应对。",chars = {300}},
	[4] = {id = 4,name = "切割者",utype = 3,code = "Ripper",force = 1,capture = 1,pow = 2,life = 3,hit = 3,dodge = 5,rate = 3,armor = 0,speed = 3,range = 3,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {303}},
	[5] = {id = 5,name = "稻草人",utype = 1,code = "Scarecrow",force = 1,capture = 1,pow = 5,life = 4,hit = 4,dodge = 4,rate = 4,armor = 0,speed = 4,range = 3,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {1001,201},skills = {59},extra = {"","奥野香耶"}},
	[6] = {id = 6,name = "兵蚁",utype = 2,code = "Dinergate",force = 1,capture = 1,pow = 5,life = 1,hit = 5,dodge = 0,rate = 2,armor = 0,speed = 5,range = 2,counter = "该单位近战输出能力极高,但相对的自身生存能力极差,推荐使用能快速造成范围伤害的人形或突击步枪人形在接触前完成歼灭。",chars = {303}},
	[7] = {id = 7,name = "胡蜂",utype = 3,code = "Vespid",force = 1,capture = 1,pow = 3,life = 2,hit = 4,dodge = 4,rate = 2,armor = 0,speed = 3,range = 4,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {300}},
	[8] = {id = 8,name = "行裁者",utype = 1,code = "Excutioner",force = 1,capture = 1,pow = 5,life = 4,hit = 4,dodge = 5,rate = 3,armor = 3,speed = 3,range = 2,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {1001,202,309},skills = {60},extra = {"","伊藤静"}},
	[9] = {id = 9,name = "猎鸥",utype = 3,code = "Jaeger",force = 1,capture = 1,pow = 3,life = 1,hit = 5,dodge = 3,rate = 2,armor = 0,speed = 3,range = 4,counter = "该单位主要担当后排输出,攻速较慢、命中较高,对我方前排单位造成的伤害比较稳定且显著,建议选用索敌逻辑为打击后排的人形进行处理。",chars = {307}},
	[10] = {id = 10,name = "护卫者",utype = 3,code = "Guard",force = 1,capture = 1,pow = 1,life = 4,hit = 3,dodge = 1,rate = 4,armor = 0,speed = 2,range = 2,counter = "该单位为近战单位,防御能力较强,但相对的对我方造成有效伤害的能力较弱,主要威胁来自其他负责输出的单位,请注意选用合适的枪种人形以优先处理被护卫者掩护的单位。",chars = {303}},
	[11] = {id = 11,name = "猎手",utype = 1,code = "Hunter",force = 1,capture = 1,pow = 4,life = 4,hit = 5,dodge = 5,rate = 5,armor = 4,speed = 5,range = 4,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {1001,203,309},skills = {62},extra = {"","萩原あみ"}},
	[12] = {id = 12,name = "龙骑兵",utype = 3,code = "Dragoon",force = 1,capture = 1,pow = 3,life = 3,hit = 5,dodge = 3,rate = 3,armor = 0,speed = 5,range = 5,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {304}},
	[13] = {id = 13,name = "劫豹",utype = 2,code = "Jaguar",force = 1,capture = 1,pow = 6,life = 2,hit = 6,dodge = 3,rate = 1,armor = 0,speed = 3,range = 5,counter = "该单位将向预警位置制造较强的投掷伤害,注意指挥人形及时移动规避",chars = {1003,325},skills = {8}},
	[14] = {id = 14,name = "钢狮",utype = 4,code = "Nemeum",force = 1,capture = 1,pow = 4,life = 3,hit = 5,dodge = 0,rate = 1,armor = 3,speed = 3,range = 4,counter = "护甲单位,主要担当后排输出,攻速较慢、命中和伤害较高,对我方前排单位造成的伤害比较稳定且显著,建议选用索敌逻辑为打击后排且带穿甲能力的人形进行处理。",chars = {309}},
	[15] = {id = 15,name = "圣盾",utype = 5,code = "Aegis",force = 1,capture = 1,pow = 2,life = 4,hit = 2,dodge = 0,rate = 3,armor = 5,speed = 2,range = 2,counter = "该单位拥有一定护甲,接战前请对我方穿甲能力进行仔细评估",chars = {303,309}},
	[16] = {id = 16,name = "蝎甲兽",utype = 4,code = "Manticore",force = 1,capture = 1,pow = 6,life = 5,hit = 4,dodge = 0,rate = 4,armor = 3,speed = 2,range = 3,counter = "拥有一定护甲,输出能力优秀,不是适合长时间对抗的敌人,请注意提高梯队的整体作战能力应对。",chars = {1003,302,309,301}},
	[17] = {id = 17,name = "干扰者",utype = 1,code = "Intruder",force = 1,capture = 1,pow = 4,life = 4,hit = 3,dodge = 4,rate = 5,armor = 0,speed = 3,range = 3,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {1001,204},skills = {84},extra = {"","大坪由佳"}},
	[18] = {id = 18,name = "破坏者",utype = 1,code = "Destroyer",force = 1,capture = 1,pow = 5,life = 5,hit = 4,dodge = 3,rate = 3,armor = 0,speed = 4,range = 5,counter = "该单位具有极高的单发伤害,但是攻速较慢,命中一般,回避型人形会有更好的防御效果。",chars = {1001,206},skills = {64,99},extra = {"","高田憂希"}},
	[19] = {id = 19,name = "猎手Elite",utype = 1,code = "HunterElite",force = 1,capture = 0,pow = 5,life = 5,hit = 5,dodge = 5,rate = 5,armor = 4,speed = 5,range = 4,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {1001,203,309},skills = {62}},
	[20] = {id = 20,name = "行裁者Elite",utype = 1,code = "ExcutionerElite",force = 1,capture = 0,pow = 6,life = 5,hit = 4,dodge = 5,rate = 3,armor = 3,speed = 3,range = 2,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {1001,202,309},skills = {60,61}},
	[21] = {id = 21,name = "衔尾蛇",utype = 1,code = "Weaver",force = 1,capture = 1,pow = 4,life = 5,hit = 5,dodge = 4,rate = 4,armor = 3,speed = 4,range = 3,counter = "该单位将向预警位置制造较强伤害,请注意指挥人形及时移动规避。",chars = {1001,210,309},skills = {71,98},extra = {"","大久保瑠美"}},
	[22] = {id = 22,name = "衔尾蛇Elite",utype = 1,code = "WeaverElite",force = 1,capture = 0,pow = 5,life = 5,hit = 5,dodge = 5,rate = 5,armor = 4,speed = 5,range = 4,counter = "该单位将向预警位置制造较强伤害,请注意指挥人形及时移动规避。",chars = {1001,210,309},skills = {71,72}},
	[23] = {id = 23,name = "炼金术士",utype = 1,code = "Alchemist",force = 1,capture = 1,pow = 5,life = 5,hit = 4,dodge = 5,rate = 4,armor = 0,speed = 3,range = 3,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {1001,205},skills = {63},extra = {"","佐藤有世"}},
	[24] = {id = 24,name = "梦想家",utype = 1,code = "Dreamer",force = 1,capture = 1,pow = 5,life = 5,hit = 5,dodge = 5,rate = 5,armor = 0,speed = 5,range = 5,counter = "该单位射程较远,请注意梯队整体移动速度,避免移动时间过长导致战损加重。",chars = {1001,209},skills = {70,97},extra = {"","奥野香耶"}},
	[25] = {id = 25,name = "木星",utype = 2,code = "Jupiter",force = 1,capture = 0,pow = 6,life = 5,hit = 5,dodge = 0,rate = 4,armor = 2,speed = 0,range = 5,counter = "未被切断供电前具有极高的威胁性,建议通过合围占领以切断供电,削弱该单位后再进行攻克。",chars = {1003,302,309,910},skills = {12}},
	[26] = {id = 26,name = "计量官",utype = 1,code = "BossGager",force = 1,capture = 1,pow = 5,life = 4,hit = 5,dodge = 4,rate = 3,armor = 0,speed = 4,range = 3,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {1001,207},skills = {66,67,96},extra = {"","石川由依"}},
	[27] = {id = 27,name = "建筑师",utype = 1,code = "BossArchitect",force = 1,capture = 1,pow = 6,life = 5,hit = 4,dodge = 3,rate = 3,armor = 3,speed = 3,range = 5,counter = "该单位将向预警位置制造较强伤害,且附带范围溅射,请注意指挥人形及时移动规避。",chars = {1001,208,309},skills = {68,69},extra = {"","大坪由佳"}},
	[28] = {id = 28,name = "残兽",utype = 3,code = "Brute",force = 1,capture = 1,pow = 5,life = 3,hit = 4,dodge = 3,rate = 3,armor = 0,speed = 4,range = 2,counter = "该单位拥有较高的破甲值,对霰弹枪人形来说是个危险的存在,请注意避免我方霰弹枪人形与她接触。推荐使用冲锋枪、手枪等回避型人形担当前排。",chars = {303}},
	[29] = {id = 29,name = "痛击者",utype = 3,code = "Striker",force = 1,capture = 1,pow = 3,life = 3,hit = 2,dodge = 3,rate = 5,armor = 0,speed = 3,range = 4,counter = "该单位攻速较高、伤害一般,推荐使用霰弹枪人形搭配足够的护甲进行抵御。",chars = {308}},
	[30] = {id = 30,name = "狼蛛",utype = 4,code = "Tarantula",force = 1,capture = 1,pow = 5,life = 1,hit = 5,dodge = 0,rate = 2,armor = 4,speed = 5,range = 2,counter = "该单位近战输出能力极高,但相对的自身生存能力极差,但因有护甲加持,在我方穿甲能力不足的情况下不利于快速清理。推荐使用能快速造成范围伤害的人形或机枪人形在接触前完成歼灭。",chars = {303,309}},
	[31] = {id = 31,name = "歌利亚",utype = 2,code = "Golyat",force = 1,capture = 0,pow = 7,life = 5,hit = 7,dodge = 0,rate = 0,armor = 0,speed = 3,range = 1,counter = "危险!请注意评估队伍输出能力是否足够歼灭该单位,输出能力不足时建议规避。",chars = {1001,1003,323,908},skills = {11}},
	[32] = {id = 32,name = "歌利亚Plus",utype = 2,code = "GolyatPlus",force = 1,capture = 0,pow = 7,life = 7,hit = 7,dodge = 0,rate = 0,armor = 0,speed = 3,range = 1,counter = "极度危险!请注意规避!",chars = {1001,1003,323,908},skills = {11}},
	[33] = {id = 33,name = "末日魔犬",utype = 1,code = "BossCerberus",force = 1,capture = 1,pow = 5,life = 5,hit = 5,dodge = 3,rate = 2,armor = 4,speed = 5,range = 2,counter = "该单位将向预警位置制造较强伤害,注意指挥人形及时移动规避",chars = {1001,214,309},skills = {79,80}},
	[34] = {id = 34,name = "破坏者Plus",utype = 1,code = "DestroyerPlus",force = 1,capture = 0,pow = 6,life = 5,hit = 5,dodge = 3,rate = 3,armor = 0,speed = 4,range = 5,counter = "该单位将向预警位置制造较强伤害,请注意指挥人形及时移动规避。",chars = {1001,206},skills = {64,65}},
	[35] = {id = 35,name = "法官",utype = 1,code = "Justice",force = 1,capture = 1,pow = 5,life = 6,hit = 4,dodge = 4,rate = 4,armor = 3,speed = 4,range = 5,counter = "该单位攻速较高、伤害一般,且会同时攻击多个单位,推荐使用霰弹枪人形搭配足够的护甲进行抵御,同时请注意及时躲避地面的紫色区域,避免受到持续的伤害以及弱化效果。",chars = {1001,211,309},skills = {73,74,75},extra = {"","豊崎愛生"}},
	[36] = {id = 36,name = "梦魇",utype = 3,code = "unknown",force = 0,capture = 0,pow = 4,life = 4,hit = 4,dodge = 4,rate = 3,armor = 0,speed = 2,range = 2,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {303}},
	[37] = {id = 37,name = "独眼巨人_AR",utype = 3,code = "Cyclops",force = 2,capture = 0,pow = 4,life = 4,hit = 4,dodge = 3,rate = 3,armor = 0,speed = 4,range = 4,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {1001,319},skills = {16}},
	[38] = {id = 38,name = "独眼巨人_SG",utype = 5,code = "Cyclops_SG",force = 2,capture = 0,pow = 4,life = 4,hit = 3,dodge = 3,rate = 2,armor = 4,speed = 3,range = 4,counter = "该单位能力均衡且带有一定的护甲,请注意提高梯队的整体作战能力应对。",chars = {1001,309,314},skills = {17}},
	[39] = {id = 39,name = "九头蛇",utype = 4,code = "Hydra",force = 2,capture = 0,pow = 6,life = 5,hit = 4,dodge = 0,rate = 4,armor = 6,speed = 1,range = 2,counter = "状态不佳时面对该单位合理规避",chars = {1003,309,301},skills = {18}},
	[40] = {id = 40,name = "圣盾_GA",utype = 5,code = "Aegis_GA",force = 2,capture = 0,pow = 2,life = 3,hit = 2,dodge = 0,rate = 3,armor = 5,speed = 3,range = 2,counter = "该单位拥有一定护甲,接战前请对我方穿甲能力进行仔细评估",chars = {303,309,310},skills = {9}},
	[41] = {id = 41,name = "牝鹿",utype = 4,code = "Cerynitis",force = 2,capture = 0,pow = 5,life = 3,hit = 5,dodge = 0,rate = 1,armor = 3,speed = 3,range = 4,counter = "护甲单位,攻击间隔较短,伤害较高,建议选用步枪人形优先处理。",chars = {1003,309}},
	[42] = {id = 42,name = "指灵",utype = 4,code = "Dactyl",force = 2,capture = 0,pow = 5,life = 2,hit = 4,dodge = 0,rate = 0,armor = 2,speed = 3,range = 5,counter = "拥有小量护甲,移速较高。战斗前期即开始快速放置地雷,我方人形触发时将会受到巨额伤害,请注意规避地雷或在战斗前期尽早歼灭该单位。",chars = {1001,309,322},skills = {19}},
	[43] = {id = 43,name = "提丰",utype = 4,code = "Typhon",force = 2,capture = 0,pow = 5,life = 5,hit = 6,dodge = 0,rate = 5,armor = 4,speed = 3,range = 5,counter = "护甲较高,蓄力后发射可以造成多段穿透伤害的激光,但是有最大俯角限制,快速靠近可以免受攻击,护盾技能可以抵御部分激光伤害但效果并不理想。",chars = {1001,1003,302,309,320},skills = {20}},
	[44] = {id = 44,name = "M16A1",utype = 1,code = "M16A1_Boss",force = 1,capture = 0,pow = 6,life = 6,hit = 6,dodge = 6,rate = 6,armor = 6,speed = 6,range = 6,counter = "信标对不同枪种人形的标识会对铁血化的M16A1自身产生不同增益。我方区域内被放置信标时,请注意选择合适的枪种人形踩点进行标识。",chars = {1001,215,309},skills = {81,82,83},extra = {"","山根希美"}},
	[45] = {id = 45,name = "代理人",utype = 1,code = "Agent",force = 1,capture = 1,pow = 5,life = 5,hit = 5,dodge = 2,rate = 4,armor = 0,speed = 2,range = 4,counter = "在该角色生成护盾时,请注意集中火力将护盾击破以中断蓄力,避免蓄力的高伤害攻击。",chars = {1001,212},skills = {77,78},extra = {"","生天目仁美"}},
	[46] = {id = 46,name = "射击士",utype = 3,code = "Strelet",force = 3,capture = 0,pow = 2,life = 3,hit = 2,dodge = 3,rate = 4,armor = 0,speed = 3,range = 3,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {312}},
	[47] = {id = 47,name = "剑盾士",utype = 3,code = "Rodelero",force = 3,capture = 0,pow = 3,life = 4,hit = 3,dodge = 3,rate = 1,armor = 2,speed = 3,range = 4,counter = "拥有力场值,具有一定的减伤能力,在使用我方前排承担伤害的同时也要注意该单位的贯通攻击,保证我方脆弱的人形不在前排人形身后。重装部队的支援将使战斗更加有利。",chars = {309,312,320},skills = {27}},
	[48] = {id = 48,name = "巨剑士",utype = 3,code = "Doppelsoldner",force = 3,capture = 0,pow = 2,life = 4,hit = 3,dodge = 0,rate = 3,armor = 4,speed = 1,range = 3,counter = "拥有较高的护甲和力场值,具有较高的减伤能力,会使用多枚榴弹进行轰炸。请注意使用具有穿甲能力的人形在接战前尽可能进行打击,或使用护盾技能抵御榴弹的轰炸。重装部队的支援将使战斗更加有利。",chars = {1003,302,309,312,319},skills = {28,29}},
	[49] = {id = 49,name = "枪骑兵",utype = 4,code = "Uhlan",force = 3,capture = 0,pow = 4,life = 4,hit = 4,dodge = 0,rate = 3,armor = 4,speed = 3,range = 4,counter = "拥有高额的力场值和较高的护甲,具有优异的减伤能力,会使用突进碾压的手段冲击我方阵型。请注意及时指挥人形躲避。重装部队的支援将使战斗更加有利。",chars = {1001,302,309,312},skills = {31,32}},
	[50] = {id = 50,name = "艾德琳",utype = 1,code = "Nyto_black",force = 3,capture = 1,pow = 6,life = 6,hit = 5,dodge = 4,rate = 4,armor = 3,speed = 4,range = 5,counter = "情报不明,谨慎应对!",chars = {1001,216,309,312},skills = {45,47},extra = {"","佐藤利奈"}},
	[51] = {id = 51,name = "埃莉诺",utype = 1,code = "Nyto_white",force = 3,capture = 1,pow = 6,life = 6,hit = 5,dodge = 4,rate = 4,armor = 3,speed = 4,range = 5,counter = "情报不明,谨慎应对!",chars = {1001,216,309,312},skills = {46,47},extra = {"","伊藤静"}},
	[52] = {id = 52,name = "ELID感染者_武装",utype = 3,code = "Zombie2",force = 0,capture = 0,pow = 3,life = 3,hit = 4,dodge = 3,rate = 4,armor = 0,speed = 3,range = 4,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {300}},
	[53] = {id = 53,name = "ELID感染者_徒手",utype = 3,code = "Zombie1",force = 0,capture = 0,pow = 2,life = 4,hit = 4,dodge = 3,rate = 4,armor = 0,speed = 3,range = 2,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {303}},
	[54] = {id = 54,name = "ELID感染者头目",utype = 1,code = "Smasher",force = 0,capture = 0,pow = 5,life = 6,hit = 4,dodge = 4,rate = 4,armor = 0,speed = 3,range = 5,counter = "该单位能力均衡,同时会持续给我方造成小额伤害,不适合长时间交战,请注意提高梯队的整体作战能力应对。",chars = {1001,302,301},skills = {57,58}},
	[55] = {id = 55,name = "巡游者SWAP",utype = 2,code = "Prowler_SWAP",force = 1,capture = 1,pow = 1,life = 1,hit = 1,dodge = 1,rate = 3,armor = 0,speed = 2,range = 2,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {300}},
	[56] = {id = 56,name = "猎鸥SWAP",utype = 3,code = "Jaeger_SWAP",force = 1,capture = 1,pow = 4,life = 1,hit = 5,dodge = 3,rate = 2,armor = 0,speed = 3,range = 4,counter = "该单位主要担当后排输出,攻速较慢、命中较高,对我方前排单位造成的伤害比较稳定且显著,建议选用索敌逻辑为打击后排的人形进行处理。",chars = {1003,307},skills = {5}},
	[57] = {id = 57,name = "护卫者SWAP",utype = 3,code = "Guard_SWAP",force = 1,capture = 1,pow = 1,life = 5,hit = 3,dodge = 1,rate = 4,armor = 0,speed = 2,range = 2,counter = "该单位为近战单位,防御能力较强,但相对的对我方造成有效伤害的能力较弱,主要威胁来自其他负责输出的单位,请注意选用合适的枪种人形以优先处理被护卫者掩护的单位。",chars = {303,310},skills = {4}},
	[58] = {id = 58,name = "龙骑兵SWAP",utype = 3,code = "Dragoon_SWAP",force = 1,capture = 1,pow = 3,life = 3,hit = 5,dodge = 3,rate = 3,armor = 0,speed = 5,range = 5,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {1003,304},skills = {7}},
	[59] = {id = 59,name = "痛击者SWAP",utype = 3,code = "Striker_SWAP",force = 1,capture = 1,pow = 5,life = 3,hit = 2,dodge = 3,rate = 5,armor = 0,speed = 3,range = 4,counter = "该单位攻速较高、伤害一般,推荐使用霰弹枪人形搭配足够的护甲进行抵御。",chars = {308}},
	[60] = {id = 60,name = "圣盾SWAP",utype = 5,code = "Aegis_SWAP",force = 1,capture = 1,pow = 2,life = 5,hit = 2,dodge = 0,rate = 3,armor = 5,speed = 2,range = 2,counter = "护甲单位,有较高的伤害承担能力,建议优先击杀受该单位掩护的输出单位",chars = {303,309,310},skills = {9}},
	[61] = {id = 61,name = "墨丘萝丝",utype = 1,code = "Nyto_Silver",force = 3,capture = 0,pow = 6,life = 6,hit = 5,dodge = 4,rate = 4,armor = 3,speed = 4,range = 4,counter = "情报不明,谨慎应对!",chars = {1001,216,309,312},skills = {42,43}},
	[62] = {id = 62,name = "妮莫金",utype = 1,code = "Nyto_Gold",force = 3,capture = 0,pow = 6,life = 6,hit = 5,dodge = 4,rate = 4,armor = 3,speed = 4,range = 5,counter = "情报不明,谨慎应对!",chars = {1001,216,309},skills = {41}},
	[63] = {id = 63,name = "废弃角斗士",utype = 3,code = "Roarer",force = 3,capture = 0,pow = 4,life = 5,hit = 3,dodge = 2,rate = 2,armor = 3,speed = 2,range = 2,counter = "拥有一定的力场值和护甲,起初的减伤能力一般,但是后续会不断恢复和增加力场值,在破防能力不足的情况下不适合长时间与之交战。建议在有重装部队支援的前提下进行战斗。",chars = {309,302,312,316},skills = {34,35,140}},
	[64] = {id = 64,name = "废弃侦察士",utype = 4,code = "Thunder",force = 3,capture = 0,pow = 5,life = 5,hit = 5,dodge = 5,rate = 4,armor = 4,speed = 2,range = 4,counter = "拥有较高的护甲和力场值,且具有极强的回避性能,请注意有效打击的时机。建议使用带有狙击技能等有必中手段的人形。",chars = {1001,302,309,310,315},skills = {36,37,38}},
	[65] = {id = 65,name = "废弃重炮士",utype = 3,code = "StreletPlus",force = 3,capture = 0,pow = 4,life = 3,hit = 3,dodge = 5,rate = 3,armor = 0,speed = 1,range = 4,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {1003,312,316},skills = {39}},
	[66] = {id = 66,name = "废弃异构体",utype = 3,code = "Isomer",force = 3,capture = 0,pow = 1,life = 4,hit = 1,dodge = 5,rate = 4,armor = 0,speed = 1,range = 5,counter = "情报不明,谨慎应对!",chars = {303},skills = {40}},
	[67] = {id = 67,name = "指南针",utype = 2,code = "Pyxis",force = 3,capture = 0,pow = 4,life = 5,hit = 3,dodge = 0,rate = 5,armor = 2,speed = 0,range = 5,counter = "该单位攻速较高、伤害一般,推荐使用霰弹枪人形搭配足够的护甲进行抵御。",chars = {309,308}},
	[68] = {id = 68,name = "失格异构体",utype = 1,code = "Nyto_Isomer_White",force = 3,capture = 0,pow = 7,life = 6,hit = 5,dodge = 4,rate = 4,armor = 4,speed = 4,range = 5,counter = "情报不明,谨慎应对!",chars = {1001,309,911},skills = {44}},
	[69] = {id = 69,name = "侦查中枢",utype = 2,code = "RecceCentre",force = 2,capture = 0,pow = 0,life = 6,hit = 0,dodge = 0,rate = 0,armor = 4,speed = 0,range = 0,counter = "高护甲单位,会源源不断的生产尖兵单位,不太适合突击步枪人形来应对。建议使用步枪人形处理。",chars = {309,321},skills = {21}},
	[70] = {id = 70,name = "尖兵",utype = 2,code = "Pathfinder",force = 2,capture = 0,pow = 4,life = 2,hit = 4,dodge = 3,rate = 4,armor = 4,speed = 5,range = 2,counter = "拥有一定护甲,命中较高、伤害较低,请注意提高梯队的整体作战能力应对。",chars = {303,309},skills = {22}},
	[71] = {id = 71,name = "肯陶罗斯",utype = 3,code = "Archer",force = 2,capture = 0,pow = 3,life = 3,hit = 3,dodge = 4,rate = 3,armor = 0,speed = 2,range = 4,counter = "该单位将向预警位置制造可持续燃烧的爆炸箭伤害,注意指挥人形及时移动规避",chars = {1003,325},skills = {23}},
	[72] = {id = 72,name = "欧特鲁斯",utype = 2,code = "Beast",force = 2,capture = 0,pow = 4,life = 4,hit = 5,dodge = 2,rate = 4,armor = 0,speed = 6,range = 2,counter = "拥有小量护甲,移速较高,开启护盾后会将受击伤害压至最小,建议使用高攻速或多段攻击的手段打击。",chars = {310},skills = {24}},
	[73] = {id = 73,name = "弥诺陶洛斯",utype = 5,code = "TeslaTrooper",force = 2,capture = 0,pow = 4,life = 5,hit = 3,dodge = 1,rate = 2,armor = 5,speed = 2,range = 1,counter = "高护甲单位,移速较慢,可大范围发射复数小型导弹进行轰炸。轰炸预警出现时请注意及时指挥我方人形移动规避伤害",chars = {302,303,309,313},skills = {26,33}},
	[74] = {id = 74,name = "阿尔戈-船底座",utype = 2,code = "GustafL_3",force = 2,capture = 0,pow = 7,life = 5,hit = 5,dodge = 0,rate = 3,armor = 3,speed = 0,range = 5,counter = "在战役地图上能对友方提供远程支援,在战略上具有极大威胁性,建议避免与受其支援的单位作战。注意观察前中后段各自的支援范围,选取正确的攻克顺序,避免其交叉火力打击。",chars = {302,908,910,326}},
	[75] = {id = 75,name = "阿尔戈-船帆座",utype = 2,code = "GustafL_2",force = 2,capture = 0,pow = 7,life = 5,hit = 5,dodge = 0,rate = 3,armor = 3,speed = 0,range = 5,counter = "在战役地图上能对友方提供远程支援,在战略上具有极大威胁性,建议避免与受其支援的单位作战。注意观察前中后段各自的支援范围,选取正确的攻克顺序,避免其交叉火力打击。",chars = {302,908,910,326}},
	[76] = {id = 76,name = "阿尔戈-船尾座",utype = 2,code = "GustafL_1",force = 2,capture = 0,pow = 7,life = 5,hit = 5,dodge = 0,rate = 3,armor = 3,speed = 0,range = 5,counter = "在战役地图上能对友方提供远程支援,在战略上具有极大威胁性,建议避免与受其支援的单位作战。注意观察前中后段各自的支援范围,选取正确的攻克顺序,避免其交叉火力打击。",chars = {302,908,910,326}},
	[77] = {id = 77,name = "帕拉丁",utype = 4,code = "Kratos",force = 2,capture = 0,pow = 6,life = 6,hit = 4,dodge = 3,rate = 4,armor = 5,speed = 4,range = 2,counter = "拥有较高护甲,会同时打击我方前后排单位,请注意保持前后排之间的距离。",chars = {1001,302,303,309,310},skills = {48,49,50}},
	[78] = {id = 78,name = "捍卫者",utype = 4,code = "Acheron",force = 2,capture = 0,pow = 0,life = 5,hit = 0,dodge = 0,rate = 0,armor = 4,speed = 0,range = 0,counter = "该单位会持续给友方提供一定的护盾加成,它的存在不利于攻克部分不适合长时间战斗的敌人,建议使用具有后排索敌能力的人形或重装部队支援。",chars = {1001,309,310},skills = {51}},
	[79] = {id = 79,name = "奎乌",utype = 4,code = "Coeus",force = 2,capture = 0,pow = 6,life = 5,hit = 5,dodge = 4,rate = 4,armor = 5,speed = 5,range = 3,counter = "具有一般程度的护甲,请注意梯队的穿甲能力、提升前排人形的防御能力,以及面对该单位强力的炮击时注意移动被锁定的单位,不让其后排的单位受到波及。",chars = {1001,1003,302,309,317,316},skills = {52,53}},
	[80] = {id = 80,name = "AA-02 负罪者",utype = 1,code = "Ares",force = 2,capture = 0,pow = 6,life = 6,hit = 6,dodge = 4,rate = 4,armor = 6,speed = 6,range = 7,counter = "拥有较高护甲,会向预警位置造成较强伤害,带护盾状态下若受到穿透打击则会有一定的硬直反馈。请注意及时指挥人形躲避预警伤害。",chars = {1001,302,309,326,316},skills = {93,94,95}},
	[81] = {id = 81,name = "伊莱莎",utype = 1,code = "Eliza_boss",force = 1,capture = 0,pow = 7,life = 6,hit = 5,dodge = 4,rate = 4,armor = 0,speed = 0,range = 5,counter = "逆向坍塌的影响虽然会令您的人形失去战斗能力,但是浮空的影响对于人形也是一种保护,合理应用这一点躲避难以抵挡的伤害吧!",chars = {1001,900},skills = {85,86,87}},
	[82] = {id = 82,name = "蟹防炮",utype = 4,code = "Hydra_beach",force = 0,capture = 0,pow = 6,life = 5,hit = 4,dodge = 0,rate = 4,armor = 6,speed = 1,range = 2,counter = "状态不佳时面对该单位合理规避",chars = {309,301},skills = {10018}},
	[83] = {id = 83,name = "机蟹",utype = 4,code = "landmine_beach",force = 0,capture = 0,pow = 5,life = 2,hit = 4,dodge = 0,rate = 0,armor = 2,speed = 3,range = 5,counter = "拥有小量护甲,移速较高。战斗前期即开始快速放置可爆炸的海星,我方人形触发时将会受到巨额伤害,请注意规避地雷或在战斗前期尽早歼灭该单位。",chars = {1001,309,322},skills = {10019}},
	[84] = {id = 84,name = "西瓜屋",utype = 2,code = "RecceCentre_beach",force = 0,capture = 0,pow = 0,life = 6,hit = 0,dodge = 0,rate = 0,armor = 4,speed = 0,range = 0,counter = "高护甲单位,会源源不断的生产西瓜形态单位,不太适合突击步枪人形来应对。建议使用步枪人形处理。",chars = {309,321},skills = {10021}},
	[85] = {id = 85,name = "拟态瓜",utype = 2,code = "Pathfinder_beach",force = 0,capture = 0,pow = 4,life = 2,hit = 4,dodge = 3,rate = 4,armor = 4,speed = 5,range = 2,counter = "拥有一定护甲,命中较高、伤害较低,请注意提高梯队的整体作战能力应对。",chars = {303,309},skills = {10022}},
	[86] = {id = 86,name = "切割者SWAP",utype = 3,code = "Ripper_SWAP",force = 1,capture = 1,pow = 3,life = 3,hit = 3,dodge = 6,rate = 3,armor = 0,speed = 3,range = 3,counter = "该单位在受到致命伤害时会获得一定的保护,要做好持久战的准备。",chars = {1001,303},skills = {88,90,92}},
	[87] = {id = 87,name = "鸡尾酒沉醉者",utype = 3,code = "Cocktail",force = 0,capture = 0,pow = 3,life = 2,hit = 4,dodge = 4,rate = 2,armor = 0,speed = 3,range = 4,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {1001,300},skills = {10087}},
	[88] = {id = 88,name = "狂热冲锋者",utype = 3,code = "Cottoncaper",force = 0,capture = 0,pow = 2,life = 3,hit = 3,dodge = 5,rate = 3,armor = 0,speed = 3,range = 3,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {1001,300}},
	[89] = {id = 89,name = "雇佣步枪手",utype = 3,code = "Hiresniper",force = 0,capture = 0,pow = 3,life = 1,hit = 5,dodge = 3,rate = 2,armor = 0,speed = 3,range = 4,counter = "该单位主要担当后排输出,攻速较慢、命中较高,对我方前排单位造成的伤害比较稳定且显著,建议选用索敌逻辑为打击后排的人形进行处理。",chars = {1001,307},skills = {10005}},
	[90] = {id = 90,name = "报恩的杀手",utype = 3,code = "Swordsman",force = 0,capture = 0,pow = 5,life = 3,hit = 4,dodge = 3,rate = 3,armor = 0,speed = 4,range = 2,counter = "该单位拥有较高的破甲值,对霰弹枪人形来说是个危险的存在,请注意避免我方霰弹枪人形与她接触。推荐使用冲锋枪、手枪等回避型人形担当前排。",chars = {1001,303}},
	[91] = {id = 91,name = "卡尔卡诺M91/38",utype = 1,code = "CarcanoEnemy",force = 0,capture = 0,pow = 5,life = 5,hit = 5,dodge = 5,rate = 5,armor = 4,speed = 5,range = 5,counter = "该单位将在场上生成独特的标记,在标记上的我方单位将丧失攻击能力但同时也会获得较高的护盾防护。区分输出手和承担伤害者对该标记的应对即可克敌制胜。",chars = {1001,307,316},skills = {10191,10091}},
	[92] = {id = 92,name = "海莉艾塔",utype = 1,code = "HenEnemy",force = 0,capture = 0,pow = 4,life = 4,hit = 4,dodge = 4,rate = 4,armor = 0,speed = 4,range = 3,counter = "避免与该单位发生冲突。",chars = {1001,301}},
	[93] = {id = 93,name = "莉可",utype = 1,code = "RicoEnemy",force = 0,capture = 0,pow = 4,life = 4,hit = 4,dodge = 4,rate = 4,armor = 0,speed = 4,range = 5,counter = "避免与该单位发生冲突。",chars = {1001,301}},
	[94] = {id = 94,name = "胡蜂SWAP",utype = 3,code = "Vespid_SWAP",force = 1,capture = 1,pow = 3,life = 2,hit = 4,dodge = 4,rate = 2,armor = 0,speed = 3,range = 4,counter = "该单位能力可对我方单位造成针对性的伤害和削弱,需要思考配队应对。",chars = {1001,300},skills = {89,91}},
	[95] = {id = 95,name = "残兽SWAP",utype = 3,code = "Brute_SWAP",force = 1,capture = 0,pow = 5,life = 3,hit = 4,dodge = 3,rate = 3,armor = 0,speed = 4,range = 2,counter = "该单位拥有较高的破甲值,对霰弹枪人形来说是个危险的存在,请注意避免我方霰弹枪人形与她接触。推荐使用冲锋枪、手枪等回避型人形担当前排。",chars = {1003,303,315},skills = {54,55}},
	[96] = {id = 96,name = "钢狮SWAP",utype = 4,code = "Nemeum_SWAP2",force = 1,capture = 0,pow = 4,life = 4,hit = 5,dodge = 0,rate = 2,armor = 3,speed = 3,range = 4,counter = "护甲单位,主要担当后排输出,攻速较慢、命中和伤害较高,对我方前排单位造成的伤害比较稳定且显著,建议选用索敌逻辑为打击后排且带穿甲能力的人形进行处理。",chars = {1003,309,307},skills = {56}},
	[97] = {id = 97,name = "游荡难民",utype = 3,code = "refugee_hg",force = 0,capture = 0,pow = 2,life = 3,hit = 3,dodge = 5,rate = 3,armor = 0,speed = 4,range = 3,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {300}},
	[98] = {id = 98,name = "暴走难民",utype = 3,code = "refugee_smg",force = 0,capture = 0,pow = 3,life = 4,hit = 3,dodge = 4,rate = 5,armor = 0,speed = 4,range = 3,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {300}},
	[99] = {id = 99,name = "歌利亚工厂",utype = 2,code = "Golyat_Factory",force = 1,capture = 1,pow = 7,life = 5,hit = 7,dodge = 0,rate = 0,armor = 3,speed = 3,range = 1,counter = "危险!请注意评估队伍输出能力是否足够歼灭该单位,输出能力不足时建议规避。",chars = {309,321},skills = {21}},
	[101] = {id = 101,name = "南瓜切割者",utype = 3,code = "Ripper_Halloween",force = 0,capture = 0,pow = 2,life = 3,hit = 3,dodge = 5,rate = 3,armor = 0,speed = 3,range = 3,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {303}},
	[102] = {id = 102,name = "幽灵猎鸥",utype = 3,code = "Jaeger_Halloween",force = 0,capture = 0,pow = 3,life = 1,hit = 5,dodge = 3,rate = 2,armor = 0,speed = 3,range = 4,counter = "该单位主要担当后排输出,攻速较慢、命中较高,对我方前排单位造成的伤害比较稳定且显著,建议选用索敌逻辑为打击后排的人形进行处理。",chars = {307}},
	[103] = {id = 103,name = "魔女骑兵",utype = 3,code = "Dragon_Halloween",force = 0,capture = 0,pow = 3,life = 3,hit = 5,dodge = 3,rate = 3,armor = 0,speed = 5,range = 5,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {304}},
	[104] = {id = 104,name = "恶灵黑骑",utype = 5,code = "Aegis_Halloween",force = 0,capture = 0,pow = 2,life = 4,hit = 2,dodge = 0,rate = 3,armor = 5,speed = 2,range = 2,counter = "该单位拥有一定护甲,接战前请对我方穿甲能力进行仔细评估",chars = {303,309}},
	[105] = {id = 105,name = "恶灵黑骠",utype = 4,code = "Nemeum_Halloween",force = 0,capture = 0,pow = 4,life = 3,hit = 5,dodge = 0,rate = 1,armor = 3,speed = 3,range = 4,counter = "护甲单位,主要担当后排输出,攻速较慢、命中和伤害较高,对我方前排单位造成的伤害比较稳定且显著,建议选用索敌逻辑为打击后排且带穿甲能力的人形进行处理。",chars = {309}},
	[106] = {id = 106,name = "圣诞兵蚁",utype = 2,code = "Dinergate_chm1",force = 0,capture = 0,pow = 5,life = 1,hit = 5,dodge = 0,rate = 2,armor = 0,speed = 5,range = 2,counter = "该单位近战输出能力极高,但相对的自身生存能力极差,推荐使用能快速造成范围伤害的人形或突击步枪人形在接触前完成歼灭。",chars = {303}},
	[107] = {id = 107,name = "驯顺兵鹿",utype = 2,code = "Dinergate_chm2",force = 0,capture = 0,pow = 5,life = 1,hit = 5,dodge = 0,rate = 2,armor = 0,speed = 5,range = 2,counter = "该单位近战输出能力极高,但相对的自身生存能力极差,推荐使用能快速造成范围伤害的人形或突击步枪人形在接触前完成歼灭。",chars = {303}},
	[108] = {id = 108,name = "姜饼护卫者",utype = 3,code = "Guard_chm",force = 0,capture = 1,pow = 1,life = 4,hit = 3,dodge = 1,rate = 4,armor = 0,speed = 2,range = 2,counter = "该单位为近战单位,防御能力较强,但相对的对我方造成有效伤害的能力较弱,主要威胁来自其他负责输出的单位,请注意选用合适的枪种人形以优先处理被护卫者掩护的单位。",chars = {303}},
	[109] = {id = 109,name = "娜希斯",utype = 1,code = "Narciss",force = 3,capture = 0,pow = 5,life = 5,hit = 5,dodge = 5,rate = 5,armor = 0,speed = 5,range = 5,counter = "该单位在战斗中具有近战/远程两种输出模式,若击毁全部七把浮游刀,该单位将由远程模式切换至近战模式,近战模式下将对低编制单位造成极大威胁。",chars = {1001,329,330},skills = {108,109,110}},
	[110] = {id = 110,name = "格雷",utype = 1,code = "Mrsgray",force = 3,capture = 0,pow = 5,life = 5,hit = 5,dodge = 5,rate = 5,armor = 0,speed = 5,range = 5,counter = "该单位可以通过呼叫增援单位制造持续的威胁,并可以通过多种限制手段以及技能冷却的增加来削弱我方的输出,短期的大量爆发或许是较优的处理方案。",chars = {1001,316,328,326},skills = {113,114,115}},
	[111] = {id = 111,name = "默莉朵",utype = 1,code = "Morridow_nor",force = 3,capture = 0,pow = 0,life = 0,hit = 0,dodge = 0,rate = 0,armor = 0,speed = 5,range = 0,counter = "默莉朵似乎没有与我们交手的打算,做好与其他高威胁涅托单位进行交战的准备吧。",chars = {1001,900},skills = {116}},
	[112] = {id = 112,name = "默莉朵",utype = 1,code = "Morridow",force = 3,capture = 0,pow = 5,life = 3,hit = 5,dodge = 3,rate = 1,armor = 0,speed = 6,range = 2,counter = "通过限制我方行动同时快速接近我方单位造成大量伤害,接近我方的时候也是她暴露于己方部队保护的时候,在这种情况下对她造成大量伤害吧。",chars = {1001,316,329},skills = {111,112}},
	[113] = {id = 113,name = "特工",utype = 3,code = "Plaincloth",force = 0,capture = 0,pow = 4,life = 5,hit = 4,dodge = 3,rate = 3,armor = 0,speed = 0,range = 4,counter = "可以无视面前单位移动至我方底线,若该单位面前有其他单位,自身的闪避也会极大的提升。快速清理敌方前排单位,或部署高命中单位会是有效的应对方案。",chars = {1001,327},skills = {100,101}},
	[114] = {id = 114,name = "暴徒",utype = 3,code = "Mobster",force = 0,capture = 0,pow = 4,life = 2,hit = 2,dodge = 2,rate = 2,armor = 0,speed = 6,range = 3,counter = "该单位将对接近他的目标造成大量不可回避的伤害,注意与他保持距离并及时躲避出燃烧瓶的有效范围即可克敌制胜。",chars = {426},skills = {102,103}},
	[115] = {id = 115,name = "防卫者",utype = 3,code = "Punish",force = 3,capture = 0,pow = 4,life = 3,hit = 3,dodge = 4,rate = 2,armor = 0,speed = 6,range = 3,counter = "该单位将在移动状态下获得减伤效果。在该单位接近我方停止移动后,使用技能快速击杀即可克敌制胜。",chars = {427},skills = {104}},
	[116] = {id = 116,name = "圣歌风琴",utype = 2,code = "Cherub",force = 3,capture = 0,pow = 5,life = 5,hit = 5,dodge = 2,rate = 4,armor = 0,speed = 2,range = 3,counter = "将额外对低编制敌人造成大量伤害,优先使用高编制单位与其交战。",chars = {1003,331,332},skills = {105}},
	[117] = {id = 117,name = "拔摩之笔",utype = 2,code = "Visjnoe",force = 3,capture = 0,pow = 3,life = 4,hit = 3,dodge = 3,rate = 4,armor = 0,speed = 2,range = 4,counter = "该单位存活在场上时,将不断清除我方正面增益及清除敌方负面增益,选择不依赖增益造成伤害的梯队将有效克制该单位。",chars = {1003,428,429},skills = {106,107}},
	[118] = {id = 118,name = "角斗士",utype = 3,code = "Roarer_New",force = 3,capture = 0,pow = 4,life = 5,hit = 3,dodge = 2,rate = 2,armor = 3,speed = 2,range = 2,counter = "拥有一定的力场值和护甲,起初的减伤能力一般,但是后续会不断恢复和增加力场值,在破防能力不足的情况下不适合长时间与之交战。建议在有重装部队支援的前提下进行战斗。",chars = {302,309,312,316},skills = {34,35,140}},
	[119] = {id = 119,name = "侦察士",utype = 4,code = "Thunder_New",force = 3,capture = 0,pow = 5,life = 5,hit = 5,dodge = 5,rate = 4,armor = 4,speed = 2,range = 4,counter = "拥有较高的护甲和力场值,且具有极强的回避性能,请注意有效打击的时机。建议使用带有狙击技能等有必中手段的人形。",chars = {1001,302,309,310,315},skills = {36,37,38}},
	[120] = {id = 120,name = "重炮士",utype = 3,code = "Soldier_New",force = 3,capture = 0,pow = 4,life = 3,hit = 3,dodge = 5,rate = 3,armor = 0,speed = 1,range = 4,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {1003,312,316},skills = {39}},
	[121] = {id = 121,name = "僵尸新娘",utype = 3,code = "Vespid_bride",force = 0,capture = 1,pow = 3,life = 2,hit = 4,dodge = 4,rate = 2,armor = 0,speed = 3,range = 4,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {300}},
	[122] = {id = 122,name = "幽灵",utype = 3,code = "Brute_Ghost",force = 0,capture = 0,pow = 5,life = 3,hit = 4,dodge = 3,rate = 3,armor = 0,speed = 4,range = 2,counter = "该单位拥有较高的破甲值,对霰弹枪人形来说是个危险的存在,请注意避免我方霰弹枪人形与她接触。推荐使用冲锋枪、手枪等回避型人形担当前排。",chars = {303}},
	[123] = {id = 123,name = "大白鲨乐园",utype = 2,code = "RecceCentreSwim",force = 0,capture = 1,pow = 0,life = 6,hit = 0,dodge = 0,rate = 0,armor = 4,speed = 0,range = 0,counter = "高护甲单位,会源源不断的生产鲨排,不太适合突击步枪人形来应对。建议使用步枪人形处理。",chars = {309,321},skills = {21}},
	[124] = {id = 124,name = "鲨排",utype = 2,code = "PathfinderSwim",force = 0,capture = 0,pow = 4,life = 2,hit = 4,dodge = 3,rate = 4,armor = 4,speed = 5,range = 2,counter = "拥有一定护甲,命中较高、伤害较低,请注意提高梯队的整体作战能力应对。",chars = {303,309},skills = {22}},
	[125] = {id = 125,name = "海上调酒师",utype = 3,code = "CyclopsSwim",force = 0,capture = 0,pow = 4,life = 4,hit = 4,dodge = 3,rate = 3,armor = 0,speed = 4,range = 4,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {1001,319},skills = {16}},
	[126] = {id = 126,name = "建筑师-NVW型",utype = 1,code = "BossArchitect_Summer",force = 1,capture = 1,pow = 6,life = 5,hit = 4,dodge = 3,rate = 3,armor = 3,speed = 3,range = 5,counter = "更换了海战型素体的建筑师,拥有更强大的阵地构筑能力,火力和指挥能力也有进一步的提升。",chars = {1001,208,309},extra = {"","大坪由佳"}},
	[127] = {id = 127,name = "职业保镖",utype = 3,code = "guard_katsura",force = 0,capture = 0,pow = 1,life = 3,hit = 2,dodge = 3,rate = 5,armor = 0,speed = 3,range = 3,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {430}},
	[128] = {id = 128,name = "资深保镖",utype = 3,code = "guard_bald",force = 0,capture = 0,pow = 7,life = 5,hit = 5,dodge = 6,rate = 5,armor = 0,speed = 3,range = 3,counter = "该单位能力十分优秀,请注意使用合理的战斗策略应对。",chars = {1001,430}},
	[129] = {id = 129,name = "灵蛇权杖",utype = 3,code = "Obelisk_partB",force = 3,capture = 0,pow = 4,life = 3,hit = 3,dodge = 5,rate = 3,armor = 0,speed = 1,range = 4,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {1001,1003,335,320},skills = {130}},
	[130] = {id = 130,name = "阿克索之皿",utype = 2,code = "Obelisk_partA",force = 3,capture = 0,pow = 4,life = 5,hit = 3,dodge = 0,rate = 5,armor = 2,speed = 0,range = 5,counter = "该单位攻速较高、伤害一般,推荐使用霰弹枪人形搭配足够的护甲进行抵御。",chars = {1001,302,320},skills = {129}},
	[131] = {id = 131,name = "警备士",utype = 3,code = "Riotguard",force = 3,capture = 0,pow = 2,life = 3,hit = 2,dodge = 2,rate = 3,armor = 0,speed = 3,range = 2,counter = "该单位为近战单位,放任不管的话会持续加强自身的防御能力,请注意选用合适的枪种人形应对。",chars = {431},skills = {117}},
	[132] = {id = 132,name = "重锤士",utype = 5,code = "Metalmax",force = 3,capture = 0,pow = 2,life = 3,hit = 4,dodge = 0,rate = 2,armor = 7,speed = 3,range = 2,counter = "该单位拥有高额的护甲,接战前请对我方穿甲能力进行仔细评估。",chars = {334,432},skills = {118}},
	[133] = {id = 133,name = "汉尼拔",utype = 5,code = "Executioner",force = 3,capture = 0,pow = 4,life = 6,hit = 3,dodge = 0,rate = 3,armor = 2,speed = 3,range = 3,counter = "该单位拥有高额的生命值,对编制少的单位有很强的斩杀能力,请注意使用合适的梯队与之作战。",chars = {302,310,433},skills = {119,120,121}},
	[134] = {id = 134,name = "掷弹士",utype = 3,code = "Grenadier",force = 3,capture = 0,pow = 5,life = 5,hit = 4,dodge = 4,rate = 3,armor = 0,speed = 3,range = 4,counter = "该单位装备了特种作战的武器,可以应对多种战场需求,尤其会对我方机械单位造成高额伤害。",chars = {1003,434,435},skills = {122,123}},
	[135] = {id = 135,name = "指挥士",utype = 5,code = "Mastersergeant",force = 3,capture = 0,pow = 6,life = 5,hit = 5,dodge = 3,rate = 5,armor = 2,speed = 3,range = 3,counter = "该单位是敌方指挥首脑,会持续提高敌人作战能力,建议优先击杀。击杀后敌方战斗能力会下降一段时间。",chars = {1001,1003,436,437},skills = {124,125,139}},
	[136] = {id = 136,name = "玛赫莲",utype = 1,code = "Rogue_M",force = 3,capture = 0,pow = 1,life = 1,hit = 1,dodge = 1,rate = 1,armor = 0,speed = 1,range = 1,counter = "纤弱的少女等待着她的救赎,你会是那个她期待已久的命定之人吗?",chars = {1001}},
	[137] = {id = 137,name = "厄琉息斯秘仪",utype = 1,code = "Obelisk",force = 3,capture = 0,pow = 5,life = 5,hit = 5,dodge = 5,rate = 5,armor = 0,speed = 5,range = 5,counter = "该单位在高血量时拥有炮击阵地的能力,对我方生存压力极大,建议迅速将其压制。",chars = {1001,302,335,320,309},skills = {126,127,128}},
	[138] = {id = 138,name = "缇",utype = 1,code = "Teal",force = 3,capture = 0,pow = 5,life = 5,hit = 5,dodge = 5,rate = 5,armor = 0,speed = 5,range = 5,counter = "该单位拥有可怕的斩杀续航的能力,我方的强力输出单位需要注意不被锁定。",chars = {1001,216,440},skills = {131,132,133,134}},
	[139] = {id = 139,name = "布拉梅德",utype = 1,code = "Bramede",force = 3,capture = 0,pow = 5,life = 5,hit = 5,dodge = 5,rate = 5,armor = 0,speed = 5,range = 5,counter = "该单位拥有偷取心智的能力,应尽量避免被她链接命中。",chars = {1001,438,439},skills = {135,136,137,138}},
	[140] = {id = 140,name = "干扰者-终幕魔女",utype = 1,code = "Intruder_Halloween",force = 1,capture = 1,pow = 4,life = 4,hit = 3,dodge = 4,rate = 5,armor = 0,speed = 3,range = 3,counter = "更换了魔女型素体的干扰者,拥有更强大的支援作战能力,火力和指挥能力也有进一步的提升。",chars = {1001,204},extra = {"","大坪由佳"}},
	[141] = {id = 141,name = "CAWS",utype = 3,code = "HKCAWS_XmasEnemy",force = 0,capture = 0,pow = 5,life = 5,hit = 5,dodge = 5,rate = 5,armor = 5,speed = 5,range = 5,counter = "该单位能力十分优秀,请注意使用合理的战斗策略应对。",chars = {100,441},skills = {141}},
	[142] = {id = 142,name = "VSK-94",utype = 3,code = "VSK_XmasEnemy",force = 0,capture = 0,pow = 5,life = 5,hit = 5,dodge = 5,rate = 5,armor = 5,speed = 5,range = 5,counter = "该单位能力十分优秀,请注意使用合理的战斗策略应对。",chars = {100,442},skills = {142}},
	[143] = {id = 143,name = "P7",utype = 3,code = "P7_XmasEnemy",force = 0,capture = 0,pow = 5,life = 5,hit = 5,dodge = 5,rate = 5,armor = 5,speed = 5,range = 5,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {100,443},skills = {143}},
	[144] = {id = 144,name = "FP-6",utype = 3,code = "FP6_XmasEnemy",force = 0,capture = 0,pow = 5,life = 5,hit = 5,dodge = 5,rate = 5,armor = 5,speed = 5,range = 5,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {100,444},skills = {144}},
	[145] = {id = 145,name = "樱花",utype = 3,code = "Type100_XmasEnemy",force = 0,capture = 0,pow = 5,life = 5,hit = 5,dodge = 5,rate = 5,armor = 5,speed = 5,range = 5,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {100,445},skills = {145}},
	[146] = {id = 146,name = "Px4 风暴",utype = 1,code = "Px4Storm_XmasBoss",force = 0,capture = 0,pow = 5,life = 5,hit = 5,dodge = 5,rate = 5,armor = 5,speed = 5,range = 5,counter = "该单位会大幅降低我方梯队暴击率并提升敌方单位攻速,而且会释放预警范围伤害,多次打击对应格子上的单位,请注意使用合理的战斗策略应对。",chars = {1002,446,447},skills = {146,147,148,149,150}},
	[147] = {id = 147,name = "破坏者-浮掠麋影",utype = 1,code = "Destroyer_Christmas",force = 1,capture = 1,pow = 5,life = 5,hit = 4,dodge = 3,rate = 3,armor = 0,speed = 4,range = 5,counter = "该单位具有极高的单发伤害,但是攻速较慢,命中一般,回避型人形会有更好的防御效果。",chars = {1001,206},extra = {"","高田憂希"}},
	[148] = {id = 148,name = "涅托 巡卫",utype = 3,code = "Nyto_Black_SMG",force = 3,capture = 0,pow = 2,life = 3,hit = 3,dodge = 5,rate = 3,armor = 0,speed = 3,range = 3,counter = "该单位在受到致命伤害时会获得一定的保护,要做好持久战的准备。",chars = {1001,308},skills = {153}},
	[149] = {id = 149,name = "涅托 怒锤",utype = 5,code = "Nyto_Black_Hammer",force = 3,capture = 0,pow = 4,life = 3,hit = 3,dodge = 4,rate = 2,armor = 2,speed = 6,range = 3,counter = "该单位为近战单位,能眩晕我方单位,请使用合理策略应对。",chars = {1001,303,309},skills = {154,155}},
	[150] = {id = 150,name = "涅托 鹰眼",utype = 3,code = "Nyto_Black_RF",force = 3,capture = 0,pow = 4,life = 1,hit = 5,dodge = 3,rate = 2,armor = 0,speed = 3,range = 4,counter = "该单位主要担当后排输出,命中较高还拥有贯穿能力,对我方单位造成的伤害比较稳定且显著,建议选用索敌逻辑为打击后排的人形进行处理。",chars = {1001,1003,307,320},skills = {156}},
	[151] = {id = 151,name = "涅托 辅翼",utype = 3,code = "Nyto_White_Commander",force = 3,capture = 0,pow = 3,life = 4,hit = 3,dodge = 3,rate = 4,armor = 0,speed = 2,range = 4,counter = "该单位是敌方涅托首脑,会持续提高涅托作战能力,建议优先击杀。",chars = {1001,1003,437},skills = {157,158,159}},
	[152] = {id = 152,name = "加尔姆",utype = 2,code = "Cerberus_White",force = 3,capture = 0,pow = 4,life = 4,hit = 5,dodge = 2,rate = 4,armor = 0,speed = 6,range = 2,counter = "该单位拥有较高的移速,对敌方后排单位有很强的保护作用,建议优先击破。",chars = {304,316},skills = {151,152}},
	[153] = {id = 153,name = "北国精英特工",utype = 3,code = "USSR_Agent",force = 2,capture = 0,pow = 1,life = 3,hit = 2,dodge = 3,rate = 5,armor = 0,speed = 3,range = 3,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {1001}},
	[154] = {id = 154,name = "默莉朵",utype = 1,code = "morridow_boss",force = 3,capture = 0,pow = 5,life = 3,hit = 5,dodge = 3,rate = 1,armor = 0,speed = 6,range = 2,counter = "通过限制我方行动同时快速接近我方单位造成大量伤害,接近我方的时候也是她暴露于己方部队保护的时候,在这种情况下对她造成大量伤害吧。",chars = {1001,316,329,438},skills = {111,112,160}},
	[155] = {id = 155,name = "尼梅兰",utype = 1,code = "Nimeylan",force = 3,capture = 0,pow = 5,life = 5,hit = 5,dodge = 5,rate = 5,armor = 0,speed = 5,range = 5,counter = "该单位会制造光球对我方造成大量伤害,注意防御。",chars = {1001},skills = {161,162,163,164}},
	[156] = {id = 156,name = "RPK-16",utype = 1,code = "RPK16_Nyto",force = 3,capture = 0,pow = 5,life = 5,hit = 5,dodge = 5,rate = 5,armor = 5,speed = 5,range = 5,counter = "未曾设想的敌人,请谨慎应对。",chars = {1004},skills = {165}},
	[157] = {id = 157,name = "猎手-裳夜落蛾",utype = 1,code = "Hunter_WhiteDay",force = 1,capture = 1,pow = 4,life = 4,hit = 5,dodge = 5,rate = 5,armor = 4,speed = 5,range = 4,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {1001,203,309},extra = {"","萩原あみ"}},
	[158] = {id = 158,name = "甜点魔蚁",utype = 2,code = "Dinergate_WhiteDay",force = 0,capture = 0,pow = 5,life = 1,hit = 5,dodge = 0,rate = 2,armor = 0,speed = 5,range = 2,counter = "甜食掠夺者,或许可以试着投喂一些巧克力给它们。",chars = {303}},
	[159] = {id = 159,name = "黑巧卡路里炸弹",utype = 2,code = "Dinergate_WhiteDay1",force = 0,capture = 0,pow = 7,life = 5,hit = 7,dodge = 0,rate = 0,armor = 0,speed = 3,range = 1,counter = "为了让自己变的更大,四处追寻着巧克力,不过似乎不太稳定,丢一些似是而非的巧克力给它们试试吧。",chars = {1001,1003,323,908},skills = {11}},
	[160] = {id = 160,name = "白巧卡路里炸弹",utype = 2,code = "Dinergate_WhiteDay2",force = 0,capture = 0,pow = 7,life = 5,hit = 7,dodge = 0,rate = 0,armor = 0,speed = 3,range = 1,counter = "为了让自己变的更大,四处追寻着巧克力,不过似乎不太稳定,丢一些似是而非的巧克力给它们试试吧。",chars = {1001,1003,323,908},skills = {11}},
	[161] = {id = 161,name = "松露卡路里炸弹",utype = 2,code = "Dinergate_WhiteDay3",force = 0,capture = 0,pow = 7,life = 5,hit = 7,dodge = 0,rate = 0,armor = 0,speed = 3,range = 1,counter = "为了让自己变的更大,四处追寻着巧克力,不过似乎不太稳定,丢一些似是而非的巧克力给它们试试吧。",chars = {1001,1003,323,908},skills = {11}},
	[162] = {id = 162,name = "末日点心犬",utype = 1,code = "Cerberus_WhiteDay",force = 0,capture = 0,pow = 5,life = 5,hit = 5,dodge = 3,rate = 2,armor = 4,speed = 5,range = 2,counter = "唯有巧克力的诱惑不可辜负。",chars = {1001,214,309},skills = {79,80}},
	[163] = {id = 163,name = "巡回愚者",utype = 3,code = "Roarer_swimsuit",force = 0,capture = 0,pow = 4,life = 5,hit = 3,dodge = 2,rate = 2,armor = 3,speed = 2,range = 2,counter = "拥有一定的力场值和护甲,起初的减伤能力一般,但是后续会不断恢复和增加力场值,在破防能力不足的情况下不适合长时间与之交战。建议在有重装部队支援的前提下进行战斗。",chars = {302,309,312,316},skills = {34,35,140}},
	[164] = {id = 164,name = "渔猎先知",utype = 3,code = "Rodelero_swimsuit",force = 0,capture = 0,pow = 3,life = 4,hit = 3,dodge = 3,rate = 1,armor = 2,speed = 3,range = 4,counter = "拥有力场值,具有一定的减伤能力,在使用我方前排承担伤害的同时也要注意该单位的贯通攻击,保证我方脆弱的人形不在前排人形身后。重装部队的支援将使战斗更加有利。",chars = {309,312,320},skills = {166}},
	[165] = {id = 165,name = "里坎流浪人",utype = 3,code = "StreletPlus_swimsuit",force = 0,capture = 0,pow = 4,life = 3,hit = 3,dodge = 5,rate = 3,armor = 0,speed = 1,range = 4,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {1003,312,316},skills = {39}},
	[166] = {id = 166,name = "埃莉诺-沧龙掠骑者",utype = 1,code = "Nyto_White_Summer",force = 3,capture = 1,pow = 6,life = 6,hit = 5,dodge = 4,rate = 4,armor = 3,speed = 4,range = 5,counter = "情报不明,谨慎应对!",chars = {1001,216,309,312},extra = {"","伊藤静"}},
	[167] = {id = 167,name = "律贼恶徒",utype = 3,code = "RussianGangster_HG",force = 0,capture = 0,pow = 1,life = 3,hit = 2,dodge = 3,rate = 5,armor = 0,speed = 3,range = 3,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {300},skills = {167}},
	[168] = {id = 168,name = "莱卡翁",utype = 4,code = "AA02_Mini",force = 2,capture = 0,pow = 2,life = 4,hit = 3,dodge = 0,rate = 3,armor = 4,speed = 1,range = 3,counter = "克制低血量单位,建议尽快处理。",chars = {1003,302,314,319},skills = {168}},
	[169] = {id = 169,name = "埃奎斯",utype = 4,code = "Chariot_Military",force = 2,capture = 0,pow = 2,life = 5,hit = 4,dodge = 2,rate = 2,armor = 5,speed = 3,range = 3,counter = "该单位对机械单位有着不错的防御强化能力,并且注意规避定向导弹的伤害。",chars = {1001,1003,302},skills = {169,170}},
	[170] = {id = 170,name = "独眼巨人_MG",utype = 3,code = "Cyclops_MG",force = 2,capture = 0,pow = 4,life = 3,hit = 2,dodge = 2,rate = 5,armor = 0,speed = 4,range = 4,counter = "该单位拥有很强的穿甲能力,请注意提高梯队的整体作战能力应对。",chars = {1001,308,315},skills = {171}},
	[171] = {id = 171,name = "牝鹿SWAP",utype = 4,code = "Cerynitis_SWAP",force = 2,capture = 0,pow = 5,life = 3,hit = 5,dodge = 0,rate = 1,armor = 3,speed = 3,range = 4,counter = "护甲单位,伤害较高并且攻击附带负面效果,建议选用步枪人形优先处理。",chars = {1003,309},skills = {172}},
	[172] = {id = 172,name = "圣盾_GA_SWAP",utype = 5,code = "Aegis_GA_SWAP",force = 2,capture = 0,pow = 2,life = 3,hit = 2,dodge = 0,rate = 3,armor = 5,speed = 3,range = 2,counter = "护甲单位,警惕近距离的伤害,接战前请对我方穿甲能力进行仔细评估。",chars = {303,309,310},skills = {9,173}},
	[173] = {id = 173,name = "伊芙小姐",utype = 1,code = "Nyto_mecha",force = 3,capture = 0,pow = 5,life = 5,hit = 5,dodge = 5,rate = 5,armor = 5,speed = 5,range = 5,counter = "该单位火力十足的同时还拥有强大的防护能力,注意合适的集火时机。",chars = {1001,320,302},skills = {174,175,176}},
	[174] = {id = 174,name = "柳芭老妈",utype = 1,code = "Oldlady_boss",force = 0,capture = 0,pow = 5,life = 5,hit = 5,dodge = 5,rate = 5,armor = 0,speed = 5,range = 5,counter = "该单位开场会突袭攻击,对我方站位有很高的要求,注意规避。",chars = {1001,329},skills = {177,178}},
	[175] = {id = 175,name = "行裁者-血魇猎狂",utype = 1,code = "Excutioner_Halloween",force = 1,capture = 1,pow = 5,life = 4,hit = 4,dodge = 5,rate = 3,armor = 3,speed = 3,range = 2,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {1001,202},skills = {60}},
	[176] = {id = 176,name = "塔亚柔斯",utype = 1,code = "Nyto_tareus",force = 3,capture = 1,pow = 5,life = 5,hit = 5,dodge = 5,rate = 5,armor = 5,speed = 5,range = 5,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {1001,320},skills = {174,175,176}},
	[177] = {id = 177,name = "邪灵扫地机",utype = 4,code = "Pumpkin_Dactyl",force = 2,capture = 0,pow = 5,life = 2,hit = 4,dodge = 0,rate = 0,armor = 2,speed = 3,range = 5,counter = "拥有小量护甲,移速较高。战斗前期即开始快速放置地雷,我方人形触发时将会受到巨额伤害,请注意规避地雷或在战斗前期尽早歼灭该单位。",chars = {1001,309,322},skills = {19}},
	[178] = {id = 178,name = "除尘超人",utype = 5,code = "Mop_Aegis",force = 2,capture = 0,pow = 2,life = 3,hit = 2,dodge = 0,rate = 3,armor = 5,speed = 3,range = 2,counter = "该单位拥有一定护甲,接战前请对我方穿甲能力进行仔细评估",chars = {303,309,310},skills = {9}},
	[179] = {id = 179,name = "魔鬼星厨",utype = 3,code = "Chief_Cyclops",force = 2,capture = 0,pow = 4,life = 4,hit = 4,dodge = 3,rate = 3,armor = 0,speed = 4,range = 4,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {1001,319},skills = {16}},
	[181] = {id = 181,name = "稻草人-魇渊夕来",utype = 1,code = "Scarecrow_SpringFes",force = 1,capture = 1,pow = 5,life = 4,hit = 4,dodge = 4,rate = 4,armor = 0,speed = 4,range = 3,counter = "情报不明,谨慎应对!",chars = {1001},skills = {179,116,180,181,182,183}},
	[200] = {id = 200,name = "阿拉克涅",utype = 2,code = "MechanicalSpiderM",force = 3,capture = 0,pow = 3,life = 5,hit = 5,dodge = 4,rate = 3,armor = 5,speed = 3,range = 2,counter = "高护甲单位,会制造出复制体来干扰作战,本身也具有一定的防御能力,请注意提高梯队的整体作战能力应对。",chars = {1001,1005,302,309,321},skills = {199,200,201}},
	[201] = {id = 201,name = "阿拉克涅复制体",utype = 2,code = "MechanicalSpiderS",force = 3,capture = 0,pow = 3,life = 1,hit = 5,dodge = 5,rate = 4,armor = 1,speed = 5,range = 1,counter = "拥有较高回避,会快速贴近我方梯队,请注意在战斗前期尽早歼灭该单位。",chars = {303,304,306,309,316},skills = {202}},
	[202] = {id = 202,name = "特洛伊",utype = 4,code = "Fortress",force = 3,capture = 0,pow = 6,life = 5,hit = 5,dodge = 1,rate = 3,armor = 6,speed = 3,range = 3,counter = "该单位拥有强大的防御能力,并且也具有不俗的范围打击能力,建议优先解决。",chars = {1001,1005,302,309,319,313},skills = {203,204,205}},
	[203] = {id = 203,name = "机巧士",utype = 3,code = "Engineer",force = 3,capture = 0,pow = 5,life = 5,hit = 4,dodge = 2,rate = 6,armor = 0,speed = 3,range = 3,counter = "该单位能源源不断地制造无人机辅助作战,请注意不要陷入长期消耗战。",chars = {1001,321},skills = {206,169}},
	[204] = {id = 204,name = "拉冬",utype = 4,code = "Mecha_N",force = 3,capture = 0,pow = 5,life = 5,hit = 5,dodge = 3,rate = 4,armor = 5,speed = 3,range = 5,counter = "高护甲单位,作战能力十分全面,请注意选择合适的击杀时机。",chars = {1001,1003,302,309,313,319,310},skills = {207,208}},
	[205] = {id = 205,name = "光炮士",utype = 3,code = "Artillery",force = 3,capture = 0,pow = 5,life = 5,hit = 4,dodge = 2,rate = 3,armor = 0,speed = 3,range = 4,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {1003,319,316},skills = {209,210}},
	[206] = {id = 206,name = "纱那",utype = 1,code = "Nyto_mecha2",force = 3,capture = 0,pow = 5,life = 6,hit = 5,dodge = 6,rate = 4,armor = 0,speed = 6,range = 7,counter = "该单位拥有极强的干扰战场的能力,请注意使用合适梯队应对。",chars = {1001,216},skills = {211,212,213,214,215,216}},
	[207] = {id = 207,name = "甘拉狄",utype = 1,code = "Pamzan_Final",force = 3,capture = 0,pow = 4,life = 5,hit = 4,dodge = 5,rate = 5,armor = 2,speed = 4,range = 3,counter = "该单位的斩杀能力非常强大,请注意使用合适的梯队应对。",chars = {1001},skills = {217,218,219,220}},
	[214] = {id = 214,name = "纱那",utype = 1,code = "Nyto_mecha2",force = 3,capture = 1,pow = 5,life = 6,hit = 5,dodge = 6,rate = 4,armor = 0,speed = 6,range = 7,counter = "该单位能力均衡,请注意提高梯队的整体作战能力应对。",chars = {1001,216},skills = {211,212,213,214,215,216}},
	[215] = {id = 215,name = "娜希斯",utype = 1,code = "BossNarciss",force = 3,capture = 1,pow = 5,life = 5,hit = 5,dodge = 5,rate = 5,armor = 0,speed = 5,range = 5,counter = "该单位在战斗中具有近战/远程两种输出模式,若击毁全部七把浮游刀,该单位将由远程模式切换至近战模式,近战模式下将对低编制单位造成极大威胁。",chars = {1001,329,330},skills = {108,109,110}}
}
return data